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Kills
2,166
+8 in the last 90 days
Losses
238
+4 in the last 90 days
90%
Efficiency
ISK Efficiency 99%
ISK destroyed
2.49T
+12.55B in the last 90 days
Activity
Low
0.1 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
2,166
Losses
238
Danger Ratio
92%
Final Blows
202
Points
2,159

ISK

Destroyed
2.49T
Lost
19.54B
Balance
+2.47T
ISK Efficiency
99%

Solo

Solo Kills
44
Solo Ratio
2%
Avg Kills/Day
—

Other

NPC Losses
18
NPC Loss Ratio
8%
Activity
Low
Damage Dealt30.3M
Damage Ratio · 93%
Damage Taken2.2M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

moistrue farmer=No_Way!

I fly logi

that´s REALY EvE Online !

three kinds of EVE players

70% of my EvEt time

at least 30 % of my activities in eve online

Help! I'm Bubbled

ANCHOR UP!

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Weapon Types

EvE Marketer

pathfinder-w.space

Wormhole list - displays wormhole name, wormhole type, max stable time

eve-prism

localthreat.xyz

Bridge Fuel Calculator

Always Showing Ship Bracket Text Option

https://br.inyour.space/

Lock time (seconds) =
[40000/ScanRes] / [asinh(SigRadius) ^2]

Turret chance to hit:
ChanceToHit = 0.5 ^ ((((Transversal speed/(Range to target * Turret Tracking))*(Turret Signature Resolution / Target Signature Radius))^2) + ((max(0, Range To Target - Turret Optimal Range))/Turret Falloff)^2)

Stacking penalty mod for Nth module or rig=
0.5 ^ [ ((N-1) / 2.22292)^2 ] (number is rounded)

Hit description Random damage modifier
Grazes 0.500–0.625
Glances off 0.625–0.750
Hits 0.750–1.000
Penetrates 1.000–1.250
Smashe 1.250–1.490
Wrecks 3.000