- Kills
- 35
- +0 in the last 90 days
- Losses
- 38
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 76%
- ISK destroyed
- 1.86B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 35
- Losses
- 38
- Danger Ratio
- 97%
- Final Blows
- 4
- Points
- 35
ISK
- Destroyed
- 1.86B
- Lost
- 578.4M
- Balance
- +1.28B
- ISK Efficiency
- 76%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 3%
- Activity
- Inactive
Damage Dealt15.3K
Damage Ratio · 6%
Damage Taken230.4K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
True life can only be thru the truth. To steal, lie, cheat or deceive leads no where, but down. Visible frustration and will of revenge level of another is witness of this principle.
-Law I: Every body persists in its state of being at rest or of moving uniformly straight forward, except insofar as it is compelled to change its state by force impressed.
-Law II: The alteration of motion is ever proportional to the motive force impress'd; and is made in the direction of the right line in which that force is impress'd.
-Law III: To every action there is always opposed an equal reaction: or the mutual actions of two bodies upon each other are always equal, and directed to contrary parts.
-Law I: Every body persists in its state of being at rest or of moving uniformly straight forward, except insofar as it is compelled to change its state by force impressed.
-Law II: The alteration of motion is ever proportional to the motive force impress'd; and is made in the direction of the right line in which that force is impress'd.
-Law III: To every action there is always opposed an equal reaction: or the mutual actions of two bodies upon each other are always equal, and directed to contrary parts.