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Mob Marley0.30
Pilot

Mob Marley

MinmatarBrutor
Killboard
Kills
0
+0 in the last 90 days
Losses
5
+0 in the last 90 days
0%
Efficiency
ISK Efficiency 0%
ISK destroyed
0
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
0
Losses
5
Danger Ratio
100%
Final Blows
0
Points
0

ISK

Destroyed
0
Lost
162.4M
Balance
-162.4M
ISK Efficiency
0%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken16.8K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Just a simple guy trying to make it in the cold, cruel universe.

One Love

*** Damage Types ***

*Damage Dealt*

Guristas - Kinetic / Thermal
Serpentis
- Thermal / Kinetic
Blood Raider
- EM / Thermal
Sansha's Nation
- EM / Thermal
Angel Cartel
- Explosive / Kinetic
Minmatar Fleet
- Thermal / Explosive
Amarr Navy
- EM / Thermal

*Recommended Damge Dealing*

Guristas - Kinetic / Thermal
Serpentis
- Kinetic / Thermal
Blood Raider
- EM / Thermal
Sansha's Nation
- EM / Thermal
Angel Cartel
- EXplosive / Kinetic
Minmatar Fleet
- Explosive / EM
Amarr Navy
- Explosive /

**Trade Hubs**
Jita - The Forge [C]
Amarr - Domain [A]
Rens - Heimatar [M]
Dodixie - Sinq Laison [G]
Hek - Metropolis [M]

*** stacking penalties ***
Module #1 applies 100% of bonus
Module #2 applies 87% of bonus
Module #3 applies 57% of bonus
Module #4 applies 28% of bonus
Module #5 applies 11% of bonus