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Motoko Go-Shiro-0.10
Pilot

Motoko Go-Shiro

MinmatarVherokior
Killboard
Kills
26
+0 in the last 90 days
Losses
42
+0 in the last 90 days
38%
Efficiency
ISK Efficiency 85%
ISK destroyed
2.99B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
26
Losses
42
Danger Ratio
90%
Final Blows
4
Points
26

ISK

Destroyed
2.99B
Lost
532.1M
Balance
+2.46B
ISK Efficiency
85%

Solo

Solo Kills
1
Solo Ratio
4%
Avg Kills/Day
—

Other

NPC Losses
4
NPC Loss Ratio
10%
Activity
Inactive
Damage Dealt28.9K
Damage Ratio · 29%
Damage Taken72.5K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

*** Damage types ***
Guristas - Kin/Therm
Serpentis - Therm/Kin
Blood Raider - Therm/EM
Sansha's - EM/Therm
Angel Cartel - Kin/Exp/Therm
Minmatar Fleet - Therm/Exp
Amarr Navy - EM/Therm
Mordus - Kinetic/Therm
Corpim - EM/Therm
** Damage to use Against **
Angel - EM(shields)/Exp(Armor) & Thermal
Amarr Navy - EM(shield)/Exp(Armor)
Mordus - EM(shield)/Exp(Armor)
Gurista - EM(shields)/Exp(Armor)/Therm & Kin
Blood - Therm
Sansha - Therm
--------------
● GRAV: Hidden asteroid belts
● MAG: Archaeology/Salvage profession sites
● RADAR: Hacking profession sites
● LADAR: Gas Cloud sites
-------------
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems



Maps
D