- Kills
- 13
- +4 in the last 90 days
- Losses
- 71
- +7 in the last 90 days
- Efficiency
- ISK Efficiency 5%
- ISK destroyed
- 545.3M
- +160.0M in the last 90 days
- Activity
- Low
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 13
- Losses
- 71
- Danger Ratio
- 100%
- Final Blows
- 12
- Points
- 55
ISK
- Destroyed
- 545.3M
- Lost
- 9.70B
- Balance
- -9.16B
- ISK Efficiency
- 5%
Solo
- Solo Kills
- 10
- Solo Ratio
- 77%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Low
Damage Dealt105.5K
Damage Ratio · 9%
Damage Taken1.1M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Damage types
Guristas: Kinetic / Thermal
Serpentis: Thermal / Kinetic
Blood Raider: Thermal / EM
Sansha's Nation: EM / Thermal
Angel Cartel: Kinetic / Explosive / Thermal
Minmatar Fleet: Thermal / Explosive / Kinetic
Amarr Navy: EM / Thermal
Thukker Tribe: Explosive / Kinetic
Ammatar: EM / Thermal
Mordu's legion: EM / Thermal/Kinetic
Mercenary Commander: EM / Thermal
Khanid Kingdom: EM / Thermal
Mercenaries: Kinetic / Thermal
Rogue Drones: Thermal / Kinetic / EM
NPC weakness
Guristas = Kinetic
Angel = Explosive
Serpentis = Thermal/Kinetic
Thukker Tribe = Thermal
Ammatar = Thermal
Blood Raider = EM
Sansha´s = EM
Khanid Kingdom = EM
Rogue Drones = EM