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plugboi VC1.90
Pilot

plugboi VC

GallenteGallente
Killboard
Kills
1
+0 in the last 90 days
Losses
15
+0 in the last 90 days
6%
Efficiency
ISK Efficiency 1%
ISK destroyed
11.5M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
1
Losses
15
Danger Ratio
100%
Final Blows
0
Points
1

ISK

Destroyed
11.5M
Lost
2.06B
Balance
-2.04B
ISK Efficiency
1%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive
Damage Dealt19.9K
Damage Ratio · 9%
Damage Taken190.8K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

I am into missions & mining


I DO NOT engage in PvP (Auto-Rejected), but will attempt to defend myself if fired upon.

CONCORD INTERVENTION TIMES:

If timings for CONCORD intervention are longer than than the APPROXIMATE listed below, then there is an exploit being used (mainly by agents & corps within CODE.). If this is the case then please sub a ticket to CCP noting Concord warpin time, pirate & corp name.

0.5: Roughly 20-25 seconds
0.6: Roughly 15-18 seconds
0.7: Roughly 10-12 seconds
0.8: Roughly 8-10 seconds
0.9: Roughly 6-8 seconds
1.0: Roughly 4-6 seconds

Security Status intervention by Faction Navies:

-2.0 or lower will be attacked in 1.0 space
-2.5 or lower will be attacked in 0.9 and above.
-3.0 or lower will be attacked in 0.8 and above.
-3.5 or lower will be attacked in 0.7 and above.
-4.0 or lower will be attacked in 0.6 and above.
-4.5 or lower will be attacked in 0.5 and above. (All Highsec)
-5.0 o