- Kills
- 1
- +0 in the last 90 days
- Losses
- 15
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 1%
- ISK destroyed
- 11.5M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 15
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 1
ISK
- Destroyed
- 11.5M
- Lost
- 2.06B
- Balance
- -2.04B
- ISK Efficiency
- 1%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt19.9K
Damage Ratio · 9%
Damage Taken190.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
I am into missions & mining
I DO NOT engage in PvP (Auto-Rejected), but will attempt to defend myself if fired upon.
CONCORD INTERVENTION TIMES:
If timings for CONCORD intervention are longer than than the APPROXIMATE listed below, then there is an exploit being used (mainly by agents & corps within CODE.). If this is the case then please sub a ticket to CCP noting Concord warpin time, pirate & corp name.
0.5: Roughly 20-25 seconds
0.6: Roughly 15-18 seconds
0.7: Roughly 10-12 seconds
0.8: Roughly 8-10 seconds
0.9: Roughly 6-8 seconds
1.0: Roughly 4-6 seconds
Security Status intervention by Faction Navies:
-2.0 or lower will be attacked in 1.0 space
-2.5 or lower will be attacked in 0.9 and above.
-3.0 or lower will be attacked in 0.8 and above.
-3.5 or lower will be attacked in 0.7 and above.
-4.0 or lower will be attacked in 0.6 and above.
-4.5 or lower will be attacked in 0.5 and above. (All Highsec)
-5.0 o
I DO NOT engage in PvP (Auto-Rejected), but will attempt to defend myself if fired upon.
CONCORD INTERVENTION TIMES:
If timings for CONCORD intervention are longer than than the APPROXIMATE listed below, then there is an exploit being used (mainly by agents & corps within CODE.). If this is the case then please sub a ticket to CCP noting Concord warpin time, pirate & corp name.
0.5: Roughly 20-25 seconds
0.6: Roughly 15-18 seconds
0.7: Roughly 10-12 seconds
0.8: Roughly 8-10 seconds
0.9: Roughly 6-8 seconds
1.0: Roughly 4-6 seconds
Security Status intervention by Faction Navies:
-2.0 or lower will be attacked in 1.0 space
-2.5 or lower will be attacked in 0.9 and above.
-3.0 or lower will be attacked in 0.8 and above.
-3.5 or lower will be attacked in 0.7 and above.
-4.0 or lower will be attacked in 0.6 and above.
-4.5 or lower will be attacked in 0.5 and above. (All Highsec)
-5.0 o