- Kills
- 11
- +0 in the last 90 days
- Losses
- 60
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 100%
- ISK destroyed
- 611.02B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 11
- Losses
- 60
- Danger Ratio
- 70%
- Final Blows
- 2
- Points
- 11
ISK
- Destroyed
- 611.02B
- Lost
- 1.53B
- Balance
- +609.49B
- ISK Efficiency
- 100%
Solo
- Solo Kills
- 1
- Solo Ratio
- 9%
- Avg Kills/Day
- —
Other
- NPC Losses
- 18
- NPC Loss Ratio
- 30%
- Activity
- Inactive
Damage Dealt24.6K
Damage Ratio · 7%
Damage Taken311.1K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,912% effect
3d mod: c(3) = 57,104% effect
4th mod: c(4) = 28,247% effect
5th mod: c(5) = 10,599% effect
6th mod: c(6) = 2,999% effect
Amarr = Radar = Y /Exp Armor
Caldari = Grav = B /Em Shield - Exp Shield
Gall = Mag = G /Exp Armor - Therm Shield
Min = Ladar = R /Exp Armor - Therm Shield
Caldari - Gravimetric = Spatial Destabilizer
Amarr - Radar = White Noise
Gallente - Magnetometric = Ion Field
Minmatar - Ladar = Phase Inverter
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - EM / Thermal
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive / > Kinetic
Mecenary Elite - Explosive
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal /
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU (2.147.483.647/149.000.000)
1. orbitar a 35km
2. afterburner a velocidad maxima
3. lanzar drones
4. targetear todas las fragatas
5. enviar 1 dron a cada fragata, como tienes 5 drones, puedes enviar los que te sobran a los destructores y batlecruisers que hay
si no matas las fragatas rapido, te meteran punto y webifier y las battleships te empezaran a dar si te baja la velocidad por debajo de 500
2nd mod: c(2) = 86,912% effect
3d mod: c(3) = 57,104% effect
4th mod: c(4) = 28,247% effect
5th mod: c(5) = 10,599% effect
6th mod: c(6) = 2,999% effect
Amarr = Radar = Y /Exp Armor
Caldari = Grav = B /Em Shield - Exp Shield
Gall = Mag = G /Exp Armor - Therm Shield
Min = Ladar = R /Exp Armor - Therm Shield
Caldari - Gravimetric = Spatial Destabilizer
Amarr - Radar = White Noise
Gallente - Magnetometric = Ion Field
Minmatar - Ladar = Phase Inverter
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - EM / Thermal
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive / > Kinetic
Mecenary Elite - Explosive
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal /
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU (2.147.483.647/149.000.000)
1. orbitar a 35km
2. afterburner a velocidad maxima
3. lanzar drones
4. targetear todas las fragatas
5. enviar 1 dron a cada fragata, como tienes 5 drones, puedes enviar los que te sobran a los destructores y batlecruisers que hay
si no matas las fragatas rapido, te meteran punto y webifier y las battleships te empezaran a dar si te baja la velocidad por debajo de 500