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Warpyrate Deninard1.10
Pilot

Warpyrate Deninard

GallenteGallente
Killboard
Kills
1
+0 in the last 90 days
Losses
11
+0 in the last 90 days
8%
Efficiency
ISK Efficiency 12%
ISK destroyed
11.5M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
1
Losses
11
Danger Ratio
100%
Final Blows
0
Points
1

ISK

Destroyed
11.5M
Lost
81.1M
Balance
-69.6M
ISK Efficiency
12%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive
Damage Dealt680
Damage Ratio · 1%
Damage Taken63.3K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

I have no idea what I am doing - 8 May 2014

Okay - starting to learn - 15 May 2014. Now can forage through Sec 0.5 and defend against basic Serpentis attacks with Drones. have purchased my first Retriever but now need skillsl to fly in.


Power Grid Management V: maximize the power core.
CPU Management V: maximize the CPU.
Capacitor Management V: maximize the capacitor capacity.
Capacitor Systems Operation V: maximize the capacitor recharge rate.
Energy Grid Upgrades V: to reduce the CPU requirements of installing power modules.
Mechanics V: maximize structure hitpoints.
Shield Management V: maximize shield capacity.
Shield Operation V: maximize the shield recharge rate.
Hull Upgrades V: maximize armor hitpoints.
Repair Systems IV: be able to operate the best armor and hull repair modules. If you train to V, some of your cap stable ships may become non cap stable, because the armor repairers will run shorter cycles.