- Kills
- 4
- +0 in the last 90 days
- Losses
- 7
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 86%
- ISK destroyed
- 247.0M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 4
- Losses
- 7
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 4
ISK
- Destroyed
- 247.0M
- Lost
- 40.9M
- Balance
- +206.1M
- ISK Efficiency
- 86%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt3.2K
Damage Ratio · 16%
Damage Taken16.4K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Damage type to Deal Damage type to Resist Against
Angel Cartel Explosive Kinetic Explosive (62%) Kinetic (22%) Thermal (9%) EM (7%)
Blood Raiders EM Thermal EM (50%) Thermal (48%) Kinetic (2%)
Guristas Pirates Kinetic Thermal Kinetic (79%) Thermal (18%) EM(2%) Explosive (1%)
Mercenaries Kinetic Thermal Kinetic Thermal Explosive EM
Sansha's Nation EM Thermal EM (53%) Thermal (47%)
Serpentis Kinetic Thermal Thermal (55%) Kinetic (45%)
Angel Cartel Explosive Kinetic Explosive (62%) Kinetic (22%) Thermal (9%) EM (7%)
Blood Raiders EM Thermal EM (50%) Thermal (48%) Kinetic (2%)
Guristas Pirates Kinetic Thermal Kinetic (79%) Thermal (18%) EM(2%) Explosive (1%)
Mercenaries Kinetic Thermal Kinetic Thermal Explosive EM
Sansha's Nation EM Thermal EM (53%) Thermal (47%)
Serpentis Kinetic Thermal Thermal (55%) Kinetic (45%)