- Kills
- 363
- +0 in the last 90 days
- Losses
- 190
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 54%
- ISK destroyed
- 122.27B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 363
- Losses
- 190
- Danger Ratio
- 86%
- Final Blows
- 39
- Points
- 363
ISK
- Destroyed
- 122.27B
- Lost
- 103.90B
- Balance
- +18.38B
- ISK Efficiency
- 54%
Solo
- Solo Kills
- 11
- Solo Ratio
- 3%
- Avg Kills/Day
- —
Other
- NPC Losses
- 27
- NPC Loss Ratio
- 14%
- Activity
- Inactive
Damage Dealt920.0K
Damage Ratio · 17%
Damage Taken4.3M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
() ()
=( o o)=
(II)(II) <------- ( bunny killers since 2003 )
/I
() () / I /
=( X X )= <====
(II) (II) \ I \
the 10 golden rules of pvp \I
1. shoot your target
2. dont stop shooting
3. if it moves shoot it
4. keep shooting
5. if it stops moving shoot it again
6. if it surrenders shoot it
7. reload ammo and shoot again
8. if it shoots back shoot it some more
9. if it looks dead it isnt shoot it for good measure
10. by now you get my point never stop shooting ()() Gods recruit .....
(XX)
=( o o)=
(II)(II) <------- ( bunny killers since 2003 )
/I
() () / I /
=( X X )= <====
(II) (II) \ I \
the 10 golden rules of pvp \I
1. shoot your target
2. dont stop shooting
3. if it moves shoot it
4. keep shooting
5. if it stops moving shoot it again
6. if it surrenders shoot it
7. reload ammo and shoot again
8. if it shoots back shoot it some more
9. if it looks dead it isnt shoot it for good measure
10. by now you get my point never stop shooting ()() Gods recruit .....
(XX)