- Kills
- 83
- +0 in the last 90 days
- Losses
- 22
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 91%
- ISK destroyed
- 10.76B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 83
- Losses
- 22
- Danger Ratio
- 86%
- Final Blows
- 16
- Points
- 83
ISK
- Destroyed
- 10.76B
- Lost
- 1.02B
- Balance
- +9.74B
- ISK Efficiency
- 91%
Solo
- Solo Kills
- 2
- Solo Ratio
- 2%
- Avg Kills/Day
- —
Other
- NPC Losses
- 3
- NPC Loss Ratio
- 14%
- Activity
- Inactive
Damage Dealt4.4M
Damage Ratio · 97%
Damage Taken117.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Dont know what you expected
....
Anomalies
1. [Faction] Burrow / [Drone] Collection (easiest)
2. Hideaway / Cluster
3. Refuge / Assembly
4. Den / Gathering
5. Yard / Surveillance
6. Rally Point / Menagerie
7. Port / Herd
8. Hub / Squad
9. Haven / Portal
10. Sanctum / Horde (hardest)
[Hidden < Forsaken < Forlorn]
Triglavian Ships
Blinding - Sensor dampening
Liminal - Additional high-damage EM/Kinetic missile attack. These missiles are more powerful than their disintegrators, and mean that invasions deal omni damage.
Ghosting - Tracking/guidance disruption
Harrowing - Target painting
Renewing - Stronger remote repairers
Tangling - Stasis webifying
Anchoring - Warp scrambling
Starving - Energy neutralizing
Raznaborg / Sudenic - no special meaning
Zorya's - Higher HP, stronger energy neutralizing, warp scrambling, highest loot chance
....
Anomalies
1. [Faction] Burrow / [Drone] Collection (easiest)
2. Hideaway / Cluster
3. Refuge / Assembly
4. Den / Gathering
5. Yard / Surveillance
6. Rally Point / Menagerie
7. Port / Herd
8. Hub / Squad
9. Haven / Portal
10. Sanctum / Horde (hardest)
[Hidden < Forsaken < Forlorn]
Triglavian Ships
Blinding - Sensor dampening
Liminal - Additional high-damage EM/Kinetic missile attack. These missiles are more powerful than their disintegrators, and mean that invasions deal omni damage.
Ghosting - Tracking/guidance disruption
Harrowing - Target painting
Renewing - Stronger remote repairers
Tangling - Stasis webifying
Anchoring - Warp scrambling
Starving - Energy neutralizing
Raznaborg / Sudenic - no special meaning
Zorya's - Higher HP, stronger energy neutralizing, warp scrambling, highest loot chance