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Alice Sweetie0.60
Pilot

Alice Sweetie

AmarrAmarr
Killboard
Kills
3,945
+0 in the last 90 days
Losses
208
+0 in the last 90 days
95%
Efficiency
ISK Efficiency 100%
ISK destroyed
1.32T
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
3,945
Losses
208
Danger Ratio
97%
Final Blows
219
Points
3,945

ISK

Destroyed
1.32T
Lost
2.52B
Balance
+1.32T
ISK Efficiency
100%

Solo

Solo Kills
36
Solo Ratio
1%
Avg Kills/Day
—

Other

NPC Losses
6
NPC Loss Ratio
3%
Activity
Inactive
Damage Dealt2.9M
Damage Ratio · 80%
Damage Taken710.6K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Kill: Hurley (Avatar)

My favorite ship is the Harpy.
My favorite ship that is actually useful is the Jackdaw.
My favorite cheap frigate is the Kestrel.
Other ships I like are the Federation Navy Comet, the Caracal, and the Vigil.

I once brought a Drake.
The God of TIDI once threw me this curveball
Kill: xXMighty QuinnXx (Oneiros)
My favorite ice cream flavor is Mint Chocolate Chip.

Fake Alices:
Kill: Alice Seraph (Flycatcher)



"In EVE, it's not uncommon for lag to create unfavorable conditions for one or both sides of a battle, but that doesn't invalidate the results. In a game where the results of a battle are irreversible, lag is roughly analogous to weather in the real world. Everybody knows there's a chance there could be a rain storm, and if your army isn't prepared for that then you're a fool. Every fleet commander in EVE knows lag may be a problem, and a good battle plan will take that into account." Empires of Eve, Volume 1