- Kills
- 445
- +0 in the last 90 days
- Losses
- 57
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 91%
- ISK destroyed
- 52.89B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 445
- Losses
- 57
- Danger Ratio
- 96%
- Final Blows
- 179
- Points
- 436
ISK
- Destroyed
- 52.89B
- Lost
- 5.09B
- Balance
- +47.80B
- ISK Efficiency
- 91%
Solo
- Solo Kills
- 56
- Solo Ratio
- 13%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 4%
- Activity
- Inactive
Damage Dealt14.1M
Damage Ratio · 98%
Damage Taken333.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Pilot Characteristics:
· Low tier combat pilot
· Incapable of understanding memes
· Cannot perform more than one task at once
· Eve University Graduate
Frigate Pilot bonuses (per skill level):
20% penalty to ship base velocity and agility
20% penalty to ship shield, armor and structure hitpoints
10% penalty to scan resolution
Cruiser Pilot bonuses (per skill level):
30% penalty to Pilots and Fleet Commander morale
30% penalty to ship base sensor strength and lock range
25% increase in module heat damage taken
Role Bonus:
· Cannot equip Cynosural Field Generator I or Covert Cynosural Field Generator I
· Maximum target lock count reduced to 2 while in combat
· Skills train at quarter speed
· 500% increase to signature radius modifier
· Low tier combat pilot
· Incapable of understanding memes
· Cannot perform more than one task at once
· Eve University Graduate
Frigate Pilot bonuses (per skill level):
20% penalty to ship base velocity and agility
20% penalty to ship shield, armor and structure hitpoints
10% penalty to scan resolution
Cruiser Pilot bonuses (per skill level):
30% penalty to Pilots and Fleet Commander morale
30% penalty to ship base sensor strength and lock range
25% increase in module heat damage taken
Role Bonus:
· Cannot equip Cynosural Field Generator I or Covert Cynosural Field Generator I
· Maximum target lock count reduced to 2 while in combat
· Skills train at quarter speed
· 500% increase to signature radius modifier