- Kills
- 0
- +0 in the last 90 days
- Losses
- 6
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 6
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 7.9M
- Balance
- -7.9M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken8.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
EMP = close range EM damage
Phased Plasma = close range Thermal damage
Fusion = close range Explosive
Titanium Sabot = medium range Kinetic damage
Depleted Uranium = medium range, mixed damage (equal parts thermal and explosive, part kinetic)
Proton = long range EM
Carbonized Lead = long range Kinetic
Nuclear = long range Explosive
Phased Plasma = close range Thermal damage
Fusion = close range Explosive
Titanium Sabot = medium range Kinetic damage
Depleted Uranium = medium range, mixed damage (equal parts thermal and explosive, part kinetic)
Proton = long range EM
Carbonized Lead = long range Kinetic
Nuclear = long range Explosive