- Kills
- 156
- +2 in the last 90 days
- Losses
- 170
- +1 in the last 90 days
- Efficiency
- ISK Efficiency 67%
- ISK destroyed
- 47.42B
- +30.8M in the last 90 days
- Activity
- Low
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 156
- Losses
- 170
- Danger Ratio
- 86%
- Final Blows
- 42
- Points
- 155
ISK
- Destroyed
- 47.42B
- Lost
- 23.35B
- Balance
- +24.07B
- ISK Efficiency
- 67%
Solo
- Solo Kills
- 13
- Solo Ratio
- 8%
- Avg Kills/Day
- —
Other
- NPC Losses
- 23
- NPC Loss Ratio
- 14%
- Activity
- Low
Damage Dealt21.6M
Damage Ratio · 95%
Damage Taken1.2M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
1. Pillage, then burn.
2. A Sergeant in motion outranks a Lieutenant who doesn't know what's going on.
3. An ordnance technician at a dead run outranks everybody.
4. Close air support covers a multitude of sins.
5. Close air support and friendly fire should be easier to tell apart.
6. If violence wasn’t your last resort, you failed to resort to enough of it.
7. If the food is good enough, the grunts will stop complaining about the incoming fire.
8. Mockery and derision have their place. Usually, it's on the far side of the airlock.
9. Never turn your back on an enemy.
10. Sometimes the only way out is through. . . through the hull.
11. Everything is air-droppable at least once.
12. A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head.
13. Do unto others.
14. "Mad Science" means never stopping to ask "what's the worst thing that could happen?"
15. Only you can prevent friendly fire.
16. Your name is in the mouth of others: be sure it has teeth.
17. The longer everything goes according to plan, the bigger the impending disaster.
18. If the officers are leading from in front, watch out for an attack from the rear.
19. The world is richer when you turn enemies into friends, but that's not the same as you being richer.
20. If you're not willing to shell your own position, you're not willing to win
Top 20 from the Seventy Maxims Of Maximally Effective Mercenaries