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Poka Jacta-4.80
Pilot

Poka Jacta

CaldariCivire
Killboard
Kills
36
+0 in the last 90 days
Losses
155
+0 in the last 90 days
19%
Efficiency
ISK Efficiency 28%
ISK destroyed
237.5M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
36
Losses
155
Danger Ratio
78%
Final Blows
31
Points
36

ISK

Destroyed
237.5M
Lost
625.9M
Balance
-388.5M
ISK Efficiency
28%

Solo

Solo Kills
27
Solo Ratio
75%
Avg Kills/Day
—

Other

NPC Losses
34
NPC Loss Ratio
22%
Activity
Inactive
Damage Dealt63.2K
Damage Ratio · 18%
Damage Taken280.0K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

RookieInfo ReadMyBio

http://eve-utils.net/maps/

http://wiki.eveuniversity.org/NPC_Damage_Types

http://dl.eve-files.com/media/corp/sheet/EVE_Online_-_Ships_And_Drones_-_A4.pdf

http://wiki.eveuniversity.org/NPC_Damage_Types

Angel Cartel [Gistii] Explosive
Blood Raiders [Corpii] Electromagnetic/Thermal
Caldary Navy Kinetic
EoM Kinetic
Guristas [Pithi] Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha [Centii] Electromagnetic/Thermal
Serpentis [Coreli] Thermal/Kinetic
The Syndicate Kinetic/Thermal
Thukker Tribe Explosive

or better said

Guristas: Kinetic then thermal damage.

Blood Raider: EM then thermal damage.

Sanshas Nation: EM then thermal damage.

Serpentis: Kinetic then thermal damage.

Angel Cartel: Explosive then Kinetic damage.