- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 3.30
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 10
- Efficiency
- 0%
- Danger Ratio
- 100%
ISK
- Destroyed
- 0
- Lost
- 300.3M
- ISK Efficiency
- 0%
- Balance
- -300.3M
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 0
- Points
- 0
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt0
Damage Taken23.7K
Damage Ratio0%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
ShipsThis week
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SystemsThis week
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Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
In-game bio
** Damage types to tank ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Mordu's legion - EM / Thermal / Kinetic
Mercenaries - Kinetic / Thermal (Commander with EM / Thermal)
Khanid - Kinetic/Thermal
Caldari - kin/termal
Gallente - kin/thermal
**Damage used against enemy***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal Kinetic
Blood - EM Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Amarr Navy - EM (shield) Explo(Armor)
** Stacking Penalities **
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,9119842%
3d mod: c(3) = 57,1037996%
4th mod: c(4) = 28,2469117%
5th mod: c(5) = 10,5988834%
6th mod: c(6) = 2,998947
level 2 1.0 or higher
level 3 3.0 or higher
level 4 5.0 or higher
level 5 7.0 or high
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Mordu's legion - EM / Thermal / Kinetic
Mercenaries - Kinetic / Thermal (Commander with EM / Thermal)
Khanid - Kinetic/Thermal
Caldari - kin/termal
Gallente - kin/thermal
**Damage used against enemy***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal Kinetic
Blood - EM Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Amarr Navy - EM (shield) Explo(Armor)
** Stacking Penalities **
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,9119842%
3d mod: c(3) = 57,1037996%
4th mod: c(4) = 28,2469117%
5th mod: c(5) = 10,5988834%
6th mod: c(6) = 2,998947
level 2 1.0 or higher
level 3 3.0 or higher
level 4 5.0 or higher
level 5 7.0 or high