- Kills
- 12
- +0 in the last 90 days
- Losses
- 92
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 8%
- ISK destroyed
- 693.0M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 12
- Losses
- 92
- Danger Ratio
- 99%
- Final Blows
- 10
- Points
- 12
ISK
- Destroyed
- 693.0M
- Lost
- 7.51B
- Balance
- -6.82B
- ISK Efficiency
- 8%
Solo
- Solo Kills
- 9
- Solo Ratio
- 75%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 1%
- Activity
- Inactive
Damage Dealt15.9K
Damage Ratio · 11%
Damage Taken127.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
d DONE DO
Angel Cartel Exp/Kin Ex 62% / Ki 22%
Blood Raiders Em/Th EM 50% /Th 48%
EoM Kin/Th Ki 74%/ Th 26%
Guristas Kin/Th Ki 78% /Th 19%
Mordu's Legion Th/Kin Ki 70% /Th 30%
Sansha Em/Th Em 53% /Th 47%
Serpentis Th/Kin Th 55% /Ki 45%
Khanid Em/Th Th 50% /Em 50
*** Stacking Penalities ***
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,9119842% effectiveness
3d mod: c(3) = 57,1037996% effectiveness
4th mod: c(4) = 28,2469117% effectiveness
5th mod: c(5) = 10,5988834% effectiveness
Burrow (lowest)
Hideaway
Refuge
Den
Yard
Rally Point
Port
Hub
Haven
Sanctum (hardest)
Angel Cartel Exp/Kin Ex 62% / Ki 22%
Blood Raiders Em/Th EM 50% /Th 48%
EoM Kin/Th Ki 74%/ Th 26%
Guristas Kin/Th Ki 78% /Th 19%
Mordu's Legion Th/Kin Ki 70% /Th 30%
Sansha Em/Th Em 53% /Th 47%
Serpentis Th/Kin Th 55% /Ki 45%
Khanid Em/Th Th 50% /Em 50
*** Stacking Penalities ***
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,9119842% effectiveness
3d mod: c(3) = 57,1037996% effectiveness
4th mod: c(4) = 28,2469117% effectiveness
5th mod: c(5) = 10,5988834% effectiveness
Burrow (lowest)
Hideaway
Refuge
Den
Yard
Rally Point
Port
Hub
Haven
Sanctum (hardest)