- Kills
- 14
- +0 in the last 90 days
- Losses
- 27
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 96%
- ISK destroyed
- 8.03B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 14
- Losses
- 27
- Danger Ratio
- 100%
- Final Blows
- 3
- Points
- 14
ISK
- Destroyed
- 8.03B
- Lost
- 319.6M
- Balance
- +7.71B
- ISK Efficiency
- 96%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt32.8K
Damage Ratio · 35%
Damage Taken61.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Angel Cartel shoot: Explosive/Kinetik resist: 62% Explosive 22% Kinetic 9% Thermal 7% EM
Rogue Drones shoot: EM/Thermal resist: Explosive Kinetic Thermal EM
Amarr Empire shoot: EM/Thermal resist: 47% EM 42% Thermal 7% Kinetic 4% Explosive
Blood Raiders shoot: EM/Thermal resist: 50% EM 48% Thermal 2% Kinetic 0% Explosive
Caldari State shoot: Kinetic/Thermal resist: 51% Kinetic 48% Thermal 1% EM 0% Explosive
Gallente Fed. shoot: Kinetic/Thermal resist: 90% Kinetic 39% Thermal 1% EM 0% Explosive
Guristas Pirat shoot: Kinetic/Thermal resist: 79% Kinetic 18% Thermal 2% EM 1% Explosive
Minmatar Republic shoot: Explosive/Kinetic resist: 50% Explosive 31% Kinetic 12% EM 7% Thermal
Sansha's Nation shoot: EM/Thermal resist: 53% EM 47% Thermal 0% Kinetic 0% Explosive
Serpentis shoot: Thermal/Kinetic resist: 55% Thermal 45% Kinetic 0% EM 0% Explosive
CONCORD shoot: Kinetic/Thermal resist:
Rogue Drones shoot: EM/Thermal resist: Explosive Kinetic Thermal EM
Amarr Empire shoot: EM/Thermal resist: 47% EM 42% Thermal 7% Kinetic 4% Explosive
Blood Raiders shoot: EM/Thermal resist: 50% EM 48% Thermal 2% Kinetic 0% Explosive
Caldari State shoot: Kinetic/Thermal resist: 51% Kinetic 48% Thermal 1% EM 0% Explosive
Gallente Fed. shoot: Kinetic/Thermal resist: 90% Kinetic 39% Thermal 1% EM 0% Explosive
Guristas Pirat shoot: Kinetic/Thermal resist: 79% Kinetic 18% Thermal 2% EM 1% Explosive
Minmatar Republic shoot: Explosive/Kinetic resist: 50% Explosive 31% Kinetic 12% EM 7% Thermal
Sansha's Nation shoot: EM/Thermal resist: 53% EM 47% Thermal 0% Kinetic 0% Explosive
Serpentis shoot: Thermal/Kinetic resist: 55% Thermal 45% Kinetic 0% EM 0% Explosive
CONCORD shoot: Kinetic/Thermal resist: