- Kills
- 3
- +0 in the last 90 days
- Losses
- 24
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 15%
- ISK destroyed
- 112.2M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 3
- Losses
- 24
- Danger Ratio
- 100%
- Final Blows
- 2
- Points
- 3
ISK
- Destroyed
- 112.2M
- Lost
- 616.0M
- Balance
- -503.8M
- ISK Efficiency
- 15%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt1.5K
Damage Ratio · 2%
Damage Taken85.6K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Types of damage to protect from
Amarr Navy - 48EM 33Therm 18Kin
Angel Cartel - 59Exp 19 Kin 11Therm 11EM
Blood Raider - 45EM 43Therm 12Kin
Caldari State - 73Kin 26Therm 2EM
EoM - Thermal / Kinetic
Gallente Navy - 54Therm 44Kin 2EM
Guristas - 84Kin 16Therm
Mercenaries - Thermal / Kinetic
Minmatar Fleet - 52Exp 21EM 19Kin 8Therm
Mordus - 81Kin 16Therm 3EM
Republic Fleet - Explosive / Kinetic / EM
Rogue Drones - 55Exp 19Kin 18Therm 8EM
Sansha's Nation - 60EM 32Therm 8Kin
Serpentis - 62Therm 38Kin
The Seven - All
Thukker Tribe - 79Exp 18Therm 3Kin
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Gravimetric — Caldari
Ladar — Minmatar
Magnitometric — Gallente
Radar — Amaarq
Amarr Navy - 48EM 33Therm 18Kin
Angel Cartel - 59Exp 19 Kin 11Therm 11EM
Blood Raider - 45EM 43Therm 12Kin
Caldari State - 73Kin 26Therm 2EM
EoM - Thermal / Kinetic
Gallente Navy - 54Therm 44Kin 2EM
Guristas - 84Kin 16Therm
Mercenaries - Thermal / Kinetic
Minmatar Fleet - 52Exp 21EM 19Kin 8Therm
Mordus - 81Kin 16Therm 3EM
Republic Fleet - Explosive / Kinetic / EM
Rogue Drones - 55Exp 19Kin 18Therm 8EM
Sansha's Nation - 60EM 32Therm 8Kin
Serpentis - 62Therm 38Kin
The Seven - All
Thukker Tribe - 79Exp 18Therm 3Kin
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Gravimetric — Caldari
Ladar — Minmatar
Magnitometric — Gallente
Radar — Amaarq