- Kills
- 2
- +0 in the last 90 days
- Losses
- 11
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 43%
- ISK destroyed
- 641.5M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 2
- Losses
- 11
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 2
ISK
- Destroyed
- 641.5M
- Lost
- 863.4M
- Balance
- -222.0M
- ISK Efficiency
- 43%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt566
Damage Ratio · 2%
Damage Taken23.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
One of the few members of New Eden with surviving fragments of DNA from "Old Earth", Tieberion does not handle clone jumping well. The DNA puts Tieberion as a Critical Thinker, and able to preocess Fight or Flight Skills, that have been fragmented in the DNA of most New Eden citizens.
Not looking for a fight, and more adapt at working for people, no questions asked, Tieberion will shoot first, especially when faced off against George and Lucas Corporation members.
Willing to help out first time clones, Tieberion was a born leader from the old world, and eyes the distant future of New Eden as being drawn in to eventually command massive fleets for the greater good (or evil) if the paycheck is right.
Not looking for a fight, and more adapt at working for people, no questions asked, Tieberion will shoot first, especially when faced off against George and Lucas Corporation members.
Willing to help out first time clones, Tieberion was a born leader from the old world, and eyes the distant future of New Eden as being drawn in to eventually command massive fleets for the greater good (or evil) if the paycheck is right.