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kobli Khan0.90
Pilot

kobli Khan

AmarrNi-Kunni
Killboard
Kills
66
+0 in the last 90 days
Losses
91
+0 in the last 90 days
42%
Efficiency
ISK Efficiency 69%
ISK destroyed
12.62B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
66
Losses
91
Danger Ratio
96%
Final Blows
23
Points
66

ISK

Destroyed
12.62B
Lost
5.59B
Balance
+7.03B
ISK Efficiency
69%

Solo

Solo Kills
7
Solo Ratio
11%
Avg Kills/Day
—

Other

NPC Losses
4
NPC Loss Ratio
4%
Activity
Inactive
Damage Dealt244.7K
Damage Ratio · 34%
Damage Taken478.6K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

1AU: 149,597,871 KM

level 1 no standing required
level 2 1.0 or higher
level 3 3.0 or higher
level 4 5.0 or higher
level 5 7.0 or higher



Targeting systems
Min - Ladar
Cald - Gravi
Gall - Magneto
Ama - Radar

1 Burrow (lowest)
2 Hideaway
3 Refuge Drone Assembly 3
4 Den Drone Gathering 4
5 Yard Drone Surveillance 5
6 Rally Point Drone Menagerie 6
7 Port Drone Herd 7
8 Hub Drone Squad 8
9 Haven Drone Patrol 9
10 Sanctum (hardest) Drone Horde 10

NPC weakness
Guristas = Kinetic
Angel = Explosive
Serpentis = Thermal/Kinetic
Thukker Tribe = Thermal
Rogue Drone = EM/Thermal
Mordus = Thermal/Kinetic
Blood = EM/Thermal
Sansha = EM/



Module Effectivness(Per module)
1st Module: 100% effective
2nd Module: 87% effective
3rd Module: 57% effective
4th Module: 28% effective


NPC Damage
Angel: All types, although mostly kinetic/explosive
Amarr Navy: EM/thermal
Ammatar Navy: EM/thermal
Blood: EM/thermal
Caldari Navy: Kinetic/thermal
Centii: EM/thermal
Coreli: Kinetic/thermal
Corpii: EM/thermal
Domination: All types, mostly kinetic/explosive
Gallente Navy: EM