- Kills
- 6
- +0 in the last 90 days
- Losses
- 24
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 74%
- ISK destroyed
- 6.67B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 6
- Losses
- 24
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 6
ISK
- Destroyed
- 6.67B
- Lost
- 2.36B
- Balance
- +4.31B
- ISK Efficiency
- 74%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt14.5K
Damage Ratio · 5%
Damage Taken282.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Abyssal Damage Table (2026)
Filament Type Environmental Penalty Primary Damage to Defend Against Optimal Damage to Deal Recommended Ship/Fit Focus
Electrical -30% to -50% EM EM & Kinetic (Rogue Drones) Thermal (Overall) / EM (Vs Drones) Shield Passive/Active (High Cap Regen)
Gamma -30% to -50% Exp Kinetic & Thermal (Sleepers/Trig) Thermal (High EHP enemies) Shield Passive/Active (High Shield HP)
Exotic -30% to -50% Kin Thermal & Kinetic (Triglavian) Thermal / Kinetic Armor Active
Firestorm -30% to -50% Therm Thermal & Kinetic (Trig/Drifter) Kinetic (Exploit armor) Armor Active (High Armor HP)
Dark -30% to -50% Vel Kinetic (Trig/Drone) Thermal / Explosive (Speed Tank) Speed/Active Tank (Range is key)
Filament Type Environmental Penalty Primary Damage to Defend Against Optimal Damage to Deal Recommended Ship/Fit Focus
Electrical -30% to -50% EM EM & Kinetic (Rogue Drones) Thermal (Overall) / EM (Vs Drones) Shield Passive/Active (High Cap Regen)
Gamma -30% to -50% Exp Kinetic & Thermal (Sleepers/Trig) Thermal (High EHP enemies) Shield Passive/Active (High Shield HP)
Exotic -30% to -50% Kin Thermal & Kinetic (Triglavian) Thermal / Kinetic Armor Active
Firestorm -30% to -50% Therm Thermal & Kinetic (Trig/Drifter) Kinetic (Exploit armor) Armor Active (High Armor HP)
Dark -30% to -50% Vel Kinetic (Trig/Drone) Thermal / Explosive (Speed Tank) Speed/Active Tank (Range is key)