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Kills
98
+0 in the last 90 days
Losses
58
+0 in the last 90 days
63%
Efficiency
ISK Efficiency 90%
ISK destroyed
71.57B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
98
Losses
58
Danger Ratio
90%
Final Blows
9
Points
99

ISK

Destroyed
71.57B
Lost
7.97B
Balance
+63.60B
ISK Efficiency
90%

Solo

Solo Kills
4
Solo Ratio
4%
Avg Kills/Day
—

Other

NPC Losses
6
NPC Loss Ratio
10%
Activity
Inactive
Damage Dealt3.2M
Damage Ratio · 81%
Damage Taken758.3K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio



Very Useful Guides Created and maintained by - DaOpa

Some words should never be forgoten:

Speaking generally, punishment hardens and numbs, it produces concentration, it sharpens the consciousness of alienation, it strengthens the power of resistance.
- Friedrich Nietzsche

WormHole Life´s
not yet begun - more than 24 hours
beginning to decay - between 24 and 4 hours
reaching the end - less than 4 hours
on the verge - minutes

♟ Class 1 = Hideaway or Drone Cluster
♞ Class 2 = Burrow or Drone Collection
♞ Class 3 = Refuge or Drone Assembly
♞ Class 4 = Den or Drone Gathering
♝ Class 5 = Yard or Drone Surveillance
♝ Class 6 = Rally Point or Drone Menagerie
♜ Class 7 = Port or Drone Herd
♜ Class 8 = Hub or Drone Squad
♛ Class 9 = Haven or Drone Patrol
♚ Class 10 = Sanctum or Drone Horde



Each Anomaly Class has 4 different level's ranging from Level 1 (easiest) to Level 4 (hardest).
• Level 1 = Anomaly Class (easiest)
• Level 2 = Hidden + Anomaly Class
• Level 3 = Forsaken + Anomaly Class
• Level 4 = Forlorn + Anomaly Class (hardest)

Wormhole Destination
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237

NPC RESISTANCES "You deal to them"
Guristas -Kinetic(45%)
Serpentis -Kinetic(45%)
Blood Raider -EM(45%)
Sansha's Nation -EM(45%)
Angel cartel -Explosive(45%)
EoM -Kinetic(40%)
Mercenary -Thermal(35%)
Rogue Drones -EM(40%)
The Seven -Thermal(30%)
Mordu Legion -Thermal(45%)/Kinetic(45%)

NPC DAMAGE TYPES "They Deal"
Guristas -Kinetic(95%)/Thermal(5%)
Serpentis -Thermal(50%)/Kinetic(50%)
Blood Raider -EM(50%)/Thermal(50%)
Sansha's Nation -EM(60%)/Thermal(40%)
Angel Cartel -Explosive(50%)/Kinetic(35%)/Thermal(10%)
Drifters -Omni (ALL)
Triglavians -Therrmal/Explosive<