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54chs3.30
Pilot

54chs

AmarrKhanid
Killboard
Kills
31
+0 in the last 90 days
Losses
35
+0 in the last 90 days
47%
Efficiency
ISK Efficiency 40%
ISK destroyed
838.0M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
31
Losses
35
Danger Ratio
97%
Final Blows
17
Points
31

ISK

Destroyed
838.0M
Lost
1.26B
Balance
-420.6M
ISK Efficiency
40%

Solo

Solo Kills
9
Solo Ratio
29%
Avg Kills/Day
—

Other

NPC Losses
1
NPC Loss Ratio
3%
Activity
Inactive
Damage Dealt153.3K
Damage Ratio · 52%
Damage Taken144.1K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Seems to me like you don't have much experience in the air. Anti-air, in the right hands, is very good. All it takes is a lock on heavy and a flak turret or burster max and there go 350 resources. You complain about the "INSANE amount of freedom aircraft have" and yet that's the only thing making it possible for you to save your esf from a shitty situation if you know what you're doing. Expecting cheap AA measures to not be a "mere deterrance" means you want a sure fire way of disposing of an ESF or LIB. I hope I don't need to explain how broken that would be. As it stands, you can't even approach large fights in an ESF if the enemies know what they're doing, because you'll inevitably run into one or more burster maxes, walker sunderers, skyguards, Phalanx turrets, heavies with lock ons and whatever else I'm forgetting about. You need to be exceptionally careful to stay alive in one of these big fights while still being useful to your faction. As for players who pull A2G ESFs or even l