- Kills
- 0
- +0 in the last 90 days
- Losses
- 7
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 7
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 12.1M
- Balance
- -12.1M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken9.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
* Best Damage to NPCs *
Angel...................Exp
Guristas.............Kin
Blood...................EM
Mordu..................Kin
Sansha...............EM
Serpentis...........Kin
Amarr..................EM/Ther
Caldari................Kin/Ther
Minmatar...........Ther
Gallente.............Ther
* Targeting systems *
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmat - Ladar
Angl = Exp / Kin
Blood = EM / Ther
CONCORD = Kin / Ther
EoM = Kin / Ther
Guristas = Kin / Ther
Khanid = EM / Ther
Mercenaries = Kin / Ther
Mordus = Kin / EM
Rogue = EM / The
Sleeper = Omni
Sansha = EM / Ther
Serpentis = Kin / Ther
Amarr = EM / Ther
Caldari = Kin / Ther
Gallente = Kin / Ther
Minmatar = Exp / Kin
* W-SPACE *
Class1 H121 P060 Q317 V301 Y790 Z647 Z971
Class2 C125 D364 D382 G024 I182 N766 R943
Class3 C247 L477 M267 N968 O477 O883 X702
Class4 E175 M609 O128 T405 X877 Y683 Z457
Class5 H296 H900 L614 M555 N062 N432 N770 V911
Class6 A982 B041 R474 S804 U319 U574 V753 W237
* K-SPACE *
HighSec A641 B274 B449 B520 D792 D845 N110 S047
LowSec A239 C140 C391 J244 N290 N944 R051 U210
NullSec C248 E545 K329 K346 S199 V283 Z060 Z142
* Stacking penalties *
Mod #1 = 100%
Mod #2 = 86,9%
Mod #3 = 57,1%
Mod #4 = 28,2%
Class 0 = Hideaway / Drone Cluster
Class 1 = Burrow / Drone Collection
Class 2 = Refuge / Drone Assembly
Class 3 = Den / Drone Gathering
Class 4 = Yard / Drone Surveillance
Class 5 = Rally Point / Drone Menagerie
Class 6 = Port / Drone Herd
Class 7 = Hub / Drone Squad
Class 8 = Haven / Drone Patrol
Class 9 = Sanctum / Drone Horde
Angel...................Exp
Guristas.............Kin
Blood...................EM
Mordu..................Kin
Sansha...............EM
Serpentis...........Kin
Amarr..................EM/Ther
Caldari................Kin/Ther
Minmatar...........Ther
Gallente.............Ther
* Targeting systems *
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmat - Ladar
Angl = Exp / Kin
Blood = EM / Ther
CONCORD = Kin / Ther
EoM = Kin / Ther
Guristas = Kin / Ther
Khanid = EM / Ther
Mercenaries = Kin / Ther
Mordus = Kin / EM
Rogue = EM / The
Sleeper = Omni
Sansha = EM / Ther
Serpentis = Kin / Ther
Amarr = EM / Ther
Caldari = Kin / Ther
Gallente = Kin / Ther
Minmatar = Exp / Kin
* W-SPACE *
Class1 H121 P060 Q317 V301 Y790 Z647 Z971
Class2 C125 D364 D382 G024 I182 N766 R943
Class3 C247 L477 M267 N968 O477 O883 X702
Class4 E175 M609 O128 T405 X877 Y683 Z457
Class5 H296 H900 L614 M555 N062 N432 N770 V911
Class6 A982 B041 R474 S804 U319 U574 V753 W237
* K-SPACE *
HighSec A641 B274 B449 B520 D792 D845 N110 S047
LowSec A239 C140 C391 J244 N290 N944 R051 U210
NullSec C248 E545 K329 K346 S199 V283 Z060 Z142
* Stacking penalties *
Mod #1 = 100%
Mod #2 = 86,9%
Mod #3 = 57,1%
Mod #4 = 28,2%
Class 0 = Hideaway / Drone Cluster
Class 1 = Burrow / Drone Collection
Class 2 = Refuge / Drone Assembly
Class 3 = Den / Drone Gathering
Class 4 = Yard / Drone Surveillance
Class 5 = Rally Point / Drone Menagerie
Class 6 = Port / Drone Herd
Class 7 = Hub / Drone Squad
Class 8 = Haven / Drone Patrol
Class 9 = Sanctum / Drone Horde