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Kills
5
+0 in the last 90 days
Losses
27
+0 in the last 90 days
16%
Efficiency
ISK Efficiency 2%
ISK destroyed
281.9M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
5
Losses
27
Danger Ratio
63%
Final Blows
3
Points
5

ISK

Destroyed
281.9M
Lost
14.05B
Balance
-13.77B
ISK Efficiency
2%

Solo

Solo Kills
2
Solo Ratio
40%
Avg Kills/Day
—

Other

NPC Losses
10
NPC Loss Ratio
37%
Activity
Inactive
Damage Dealt10.1M
Damage Ratio · 94%
Damage Taken693.8K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

ΞνΞ ΘΠLІΠΞ

----Damage to do (Damage to Resist)-----
Angel ---> Explosive (Kine/Exp)
Amarr ---> Thermal (EM/Therm)
Blood Raiders ---> EM (Em/Therm)
Caldari ---> Thermal (Kine/Therm)
CONCORD ---> EM (All)
Gallente ---> Thermal (Kine/Therm)
Guristas ---> Kinetic (Kine/Therm)
Khanid ---> Thermal (EM/Therm)
Mimintar ---> Thermal (Therm/Exp)
Mercenary ---> Thermal (EM/Therm/Kine)
Mordus ---> Kinetic (Kine/Therm)
Odamian ---> All (Kine/Therm)
Drones ---> EM (All)
Rogue Pirates ---> All (EM/Exp/Kine)
Sansha ---> EM (EM/Therm)
Serpentis ---> Thermal (Kine/Therm)
Zazzmatazz ---> Thermal (All)

1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,9% effectiveness
3d mod: c(3) = 57,1% effectiveness
4th mod: c(4) = 28,2% effectiveness
5th mod: c(5) = 10,5% effectiveness
6th mod: c(6) = 2,99% effectiveness