- Kills
- 128
- +61 in the last 90 days
- Losses
- 73
- +22 in the last 90 days
- Efficiency
- ISK Efficiency 66%
- ISK destroyed
- 39.64B
- +6.32B in the last 90 days
- Activity
- High
- 0.7 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 128
- Losses
- 73
- Danger Ratio
- 88%
- Final Blows
- 12
- Points
- 74
ISK
- Destroyed
- 39.64B
- Lost
- 20.00B
- Balance
- +19.64B
- ISK Efficiency
- 66%
Solo
- Solo Kills
- 3
- Solo Ratio
- 2%
- Avg Kills/Day
- —
Other
- NPC Losses
- 9
- NPC Loss Ratio
- 12%
- Activity
- High
Damage Dealt13.5M
Damage Ratio · 88%
Damage Taken1.9M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
führt scheinbar in gut gesicherte Bereiche Zielsystem:HS
scheinbar in unsichere Bereiches Zielsystem:LS
führt scheinbar in sehr unsichere Bereiche Zielsystem:0.0
scheint in unerforschte Bereiche Zielsystem:C1,C2,C3
scheint in gefährliche, unerforschte Bereiche Zielsystem:C4,C5
führt scheinbar in tödliche Bereiche Zielsystem:C6
not yet begun more than 24 hours
beginning to decay between 24 and 4 hours
reaching the end less than 4 hours
on the verge minutes
1Burrow 2Hideaway 3Refuge 4Den 5Yard 6Rally Point 7Port 8Hub 9Haven 10Sanctum
Amarr-Radar YELLOW
Caldari-Gravimetric BLUE
Gallente-Magnometric GREEN
Minmatar-Ladar RED
Guristas-Kinetic
Serpentis-Thermal
Mordus-Thermal & Kinetic
Blood-EM & Thermal
Sansha-Thermal
Angel-Explosive
WH Gr mas max
A641 XL 1000 / 2000
B274 L 300 / 2000
B449 XL 1000 / 2000
B520 XL 1350 / 3000
D792 XL 1000 / 3000
D845 L 300 / 5000
N110 M 20 / 1000
Q063 M 20 / 500
S047 L 300 / 3000
Tama/Outuni/Auga/Deltole/Schmaeel
scheinbar in unsichere Bereiches Zielsystem:LS
führt scheinbar in sehr unsichere Bereiche Zielsystem:0.0
scheint in unerforschte Bereiche Zielsystem:C1,C2,C3
scheint in gefährliche, unerforschte Bereiche Zielsystem:C4,C5
führt scheinbar in tödliche Bereiche Zielsystem:C6
not yet begun more than 24 hours
beginning to decay between 24 and 4 hours
reaching the end less than 4 hours
on the verge minutes
1Burrow 2Hideaway 3Refuge 4Den 5Yard 6Rally Point 7Port 8Hub 9Haven 10Sanctum
Amarr-Radar YELLOW
Caldari-Gravimetric BLUE
Gallente-Magnometric GREEN
Minmatar-Ladar RED
Guristas-Kinetic
Serpentis-Thermal
Mordus-Thermal & Kinetic
Blood-EM & Thermal
Sansha-Thermal
Angel-Explosive
WH Gr mas max
A641 XL 1000 / 2000
B274 L 300 / 2000
B449 XL 1000 / 2000
B520 XL 1350 / 3000
D792 XL 1000 / 3000
D845 L 300 / 5000
N110 M 20 / 1000
Q063 M 20 / 500
S047 L 300 / 3000
Tama/Outuni/Auga/Deltole/Schmaeel