- Kills
- 7
- +0 in the last 90 days
- Losses
- 12
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 89%
- ISK destroyed
- 4.62B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 7
- Losses
- 12
- Danger Ratio
- 92%
- Final Blows
- 0
- Points
- 7
ISK
- Destroyed
- 4.62B
- Lost
- 590.8M
- Balance
- +4.03B
- ISK Efficiency
- 89%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 8%
- Activity
- Inactive
Damage Dealt5.8K
Damage Ratio · 10%
Damage Taken53.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Enemies ------- Hardener to use ---------- Damage type to use
-------------------------------------------------------------
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel --------- All Resis (pri. Expl, Kin.) --- Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resis (pri. Expl. Kin) ---- EM
Mercenary ----- All Resis (pri. EM, Therm) --- Thermal
Stacking Penalties
Mod 1 = 100% effect
Mod 2 = 87% effect
Mod 3 = 57% effect
Mod 4 = 28%
-1.9 or worse may not enter 1.0 systems
-2.4 or worse may not enter 0.9 systems
-2.9 or worse may not enter 0.8 systems
-3.4 or worse may not enter 0.7 systems
-3.9 or worse may not enter 0.6 systems
-4.4 or worse may not enter 0.5 systems
SKILL POINTS
Level I: 250
Level II: 1,414
Level III: 8,000
Level IV: 45,255
Level V: 256,000
☠
-------------------------------------------------------------
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel --------- All Resis (pri. Expl, Kin.) --- Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resis (pri. Expl. Kin) ---- EM
Mercenary ----- All Resis (pri. EM, Therm) --- Thermal
Stacking Penalties
Mod 1 = 100% effect
Mod 2 = 87% effect
Mod 3 = 57% effect
Mod 4 = 28%
-1.9 or worse may not enter 1.0 systems
-2.4 or worse may not enter 0.9 systems
-2.9 or worse may not enter 0.8 systems
-3.4 or worse may not enter 0.7 systems
-3.9 or worse may not enter 0.6 systems
-4.4 or worse may not enter 0.5 systems
SKILL POINTS
Level I: 250
Level II: 1,414
Level III: 8,000
Level IV: 45,255
Level V: 256,000
☠