- Kills
- 8
- +0 in the last 90 days
- Losses
- 36
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 11%
- ISK destroyed
- 912.2M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 8
- Losses
- 36
- Danger Ratio
- 72%
- Final Blows
- 2
- Points
- 8
ISK
- Destroyed
- 912.2M
- Lost
- 7.08B
- Balance
- -6.17B
- ISK Efficiency
- 11%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 10
- NPC Loss Ratio
- 28%
- Activity
- Inactive
Damage Dealt30.1K
Damage Ratio · 5%
Damage Taken554.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
You should talk to me first :)
http://evemaps.dotlan.net/
http://evewho.com/
http://eve-survival.org/wikka.php?wakka=HomePage
http://wiki.eveonline.com/en/wiki/Main_Page
http://wiki.eveuniversity.org/Asteroids_and_Ore <---miners check this
Multi-Module Penalty
------------------
1: 100%
2: 86%
3: 57%
4: 28%
CONCORD Response Times
0.5: Roughly 19 seconds
0.6: Roughly 14 seconds
0.7 : Roughly 10 seconds
0.8 : Roughly 7 seconds
0.9 and 1.0: Roughly 6 seconds
Security Standing Restrictions
-2.0 1.0
-2.5 0.9
-3.0 0.8
-3.5 0.7
-4.0 0.6
-4.5 0.5
Signals:
Unknown = Complex or Anomaly
Ladar = Gas Cloud
Radar = Hacking Site
Magnetic = Archiology Site
Gravimetric = Hidden Belt
(1 au = 149.000.000 km)
--Damage to do (Damage to Resist)--
Angel -- Explosive (Kine/Exp)
Amarr -- Thermal (EM/Therm)
Blood Raiders -- EM (Em/Therm)
Caldari -- Thermal (Kine/Therm)
CONCORD** -- Thermal (All)
Gallente -- Thermal (Kine/Therm)
Guristas -- Kinetic (Kine/Therm)
Khanid -- Thermal (EM/Therm)
Mimintar -- Thermal (Therm/Exp)
Mercenary -- Thermal (EM/Therm/Kine)
Mordus -- Kinetic (Kine/Therm)
Odamian -- All (Kine/Therm)
Drones -- EM ( All )
Rogue Pirates -- All (EM/Exp/Kine)
Sansha -- EM (EM/Therm)
Serpentis -- Thermal ( All )
Zazzmatazz -- Thermal ( All )
Sleepers Omni Omni
Sansha's Nation (incursions) Omni Omni
Trivaglans Coll (Abyss) Explo/Therm Therm/Explo
Trivaglans Coll (Invasions) Explo/Therm Omni
Cosmic anomalies difficulty
1. (Faction) Burrow / Drone Collection (easiest)
2. (Faction) Hideaway / Drone Cluster
3. (Faction) Refuge / Drone Assembly
4. (Faction) Den / Drone Gathering
5. (Faction) Yard / Drone Surveillance
6. (Faction) Rally Point / Drone Menagerie
7. (Faction) Port / Drone Herd
8. (Faction) Hub / Drone Squad
9. (Faction) Haven / Drone Patrol
10. (Faction) Sanctum / Drone Horde
https://wiki.eveuniversity.org/Combat_sites
http://evemaps.dotlan.net/
http://evewho.com/
http://eve-survival.org/wikka.php?wakka=HomePage
http://wiki.eveonline.com/en/wiki/Main_Page
http://wiki.eveuniversity.org/Asteroids_and_Ore <---miners check this
Multi-Module Penalty
------------------
1: 100%
2: 86%
3: 57%
4: 28%
CONCORD Response Times
0.5: Roughly 19 seconds
0.6: Roughly 14 seconds
0.7 : Roughly 10 seconds
0.8 : Roughly 7 seconds
0.9 and 1.0: Roughly 6 seconds
Security Standing Restrictions
-2.0 1.0
-2.5 0.9
-3.0 0.8
-3.5 0.7
-4.0 0.6
-4.5 0.5
Signals:
Unknown = Complex or Anomaly
Ladar = Gas Cloud
Radar = Hacking Site
Magnetic = Archiology Site
Gravimetric = Hidden Belt
(1 au = 149.000.000 km)
--Damage to do (Damage to Resist)--
Angel -- Explosive (Kine/Exp)
Amarr -- Thermal (EM/Therm)
Blood Raiders -- EM (Em/Therm)
Caldari -- Thermal (Kine/Therm)
CONCORD** -- Thermal (All)
Gallente -- Thermal (Kine/Therm)
Guristas -- Kinetic (Kine/Therm)
Khanid -- Thermal (EM/Therm)
Mimintar -- Thermal (Therm/Exp)
Mercenary -- Thermal (EM/Therm/Kine)
Mordus -- Kinetic (Kine/Therm)
Odamian -- All (Kine/Therm)
Drones -- EM ( All )
Rogue Pirates -- All (EM/Exp/Kine)
Sansha -- EM (EM/Therm)
Serpentis -- Thermal ( All )
Zazzmatazz -- Thermal ( All )
Sleepers Omni Omni
Sansha's Nation (incursions) Omni Omni
Trivaglans Coll (Abyss) Explo/Therm Therm/Explo
Trivaglans Coll (Invasions) Explo/Therm Omni
Cosmic anomalies difficulty
1. (Faction) Burrow / Drone Collection (easiest)
2. (Faction) Hideaway / Drone Cluster
3. (Faction) Refuge / Drone Assembly
4. (Faction) Den / Drone Gathering
5. (Faction) Yard / Drone Surveillance
6. (Faction) Rally Point / Drone Menagerie
7. (Faction) Port / Drone Herd
8. (Faction) Hub / Drone Squad
9. (Faction) Haven / Drone Patrol
10. (Faction) Sanctum / Drone Horde
https://wiki.eveuniversity.org/Combat_sites