- Kills
- 381
- +0 in the last 90 days
- Losses
- 130
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 92%
- ISK destroyed
- 362.98B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 381
- Losses
- 130
- Danger Ratio
- 86%
- Final Blows
- 41
- Points
- 381
ISK
- Destroyed
- 362.98B
- Lost
- 32.26B
- Balance
- +330.72B
- ISK Efficiency
- 92%
Solo
- Solo Kills
- 5
- Solo Ratio
- 1%
- Avg Kills/Day
- —
Other
- NPC Losses
- 18
- NPC Loss Ratio
- 14%
- Activity
- Inactive
Damage Dealt836.0K
Damage Ratio · 30%
Damage Taken1.9M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Stacking penalties
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,9119842% effectiveness
3d mod: c(3) = 57,1037996% effectiveness
4th mod: c(4) = 28,2469117% effectiveness
5th mod: c(5) = 10,5988834% effectiveness
6th mod: c(6) = 2,9989473% effectiveness
7th mod: c(7) = 0,5134081% effectivenes
400k sp = 7d 17h 11m 7s
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,9119842% effectiveness
3d mod: c(3) = 57,1037996% effectiveness
4th mod: c(4) = 28,2469117% effectiveness
5th mod: c(5) = 10,5988834% effectiveness
6th mod: c(6) = 2,9989473% effectiveness
7th mod: c(7) = 0,5134081% effectivenes
400k sp = 7d 17h 11m 7s