- Kills
- 2
- +0 in the last 90 days
- Losses
- 4
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 18%
- ISK destroyed
- 269.7M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 2
- Losses
- 4
- Danger Ratio
- 100%
- Final Blows
- 2
- Points
- 2
ISK
- Destroyed
- 269.7M
- Lost
- 1.23B
- Balance
- -958.3M
- ISK Efficiency
- 18%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt9.7K
Damage Ratio · 11%
Damage Taken79.1K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
The photon sphere is a spherical boundary of zero thickness such that photons moving along tangents to the sphere will be trapped in a circular orbit. For non-rotating black holes, the photon sphere has a radius 1.5 times the Schwarzschild radius. The orbits are dynamically unstable, hence any small perturbation (maybe caused by some infalling matter) will grow over time, either setting it on an outward trajectory escaping the black hole or on an inward spiral eventually crossing the event horizon.
While light can still escape from inside the photon sphere, any light that crosses the photon sphere on an inbound trajectory will be captured by the black hole. Hence any light reaching an outside observer from inside the photon sphere must have been emitted by objects inside the photon sphere but still outside of the event horizon.
While light can still escape from inside the photon sphere, any light that crosses the photon sphere on an inbound trajectory will be captured by the black hole. Hence any light reaching an outside observer from inside the photon sphere must have been emitted by objects inside the photon sphere but still outside of the event horizon.