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CorporationActive

[EOC1] Engines Of Chaos

3 membersTax 0%Founded in 2008
CEOAillaeineIndependent
Kills
2
+0 in the last 90 days
Losses
32
+0 in the last 90 days
6%
Efficiency
ISK Efficiency 12%
ISK destroyed
337.9M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
2
Losses
32
Danger Ratio
100%
Final Blows
0
Points
2

ISK

Destroyed
337.9M
Lost
2.37B
Balance
-2.03B
ISK Efficiency
12%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive

Activity

What the corporation flies, where it fights, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

Battles

Engagements in the selected window, from our own killmail archive

Description

The embers of battle drift through out time and space, one battle starts while one ends. It's the never ending cycle of war, or even in life. Why Politicians, Business men, and even War Generals plot and plan, we are there to bring disorder to their order. We exist to bring chaos to all, causing a broken cog in the well oiled machine of the system.

1st Phase - The primary focus is industrial, for the need is great to fuel the fires which turns the Engines of Chaos. We will do this by starting out in High Sec areas then working towards Low sec areas. The need is great for this goal, we will need Miners, Fighters, and Builders to reach the demands set forth to create Chaos.

We are NOT currently accepting Apps.

"The battlefield is a scene of constant chaos. The winner will be the one who controls that chaos, both his own and the enemies"