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CorporationActive

[MINIO] Minions of Madness

1 membersTax 3%Founded in 2007
Killboard
Kills
1
+0 in the last 90 days
Losses
1
+0 in the last 90 days
50%
Efficiency
ISK Efficiency 70%
ISK destroyed
252.6M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
1
Losses
1
Danger Ratio
100%
Final Blows
0
Points
1

ISK

Destroyed
252.6M
Lost
110.5M
Balance
+142.1M
ISK Efficiency
70%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive

Activity

What the corporation flies, where it fights, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

Battles

Engagements in the selected window, from our own killmail archive

Description

Corp "Minions of Madness" is recruiting. We're still small at the moment but we're growing.

We're looking for any and all pilots willing to shape the direction of this young corporation.

Except for trial accounts, New and experienced pilots are all welcome.

Currently we dabble in Researching, Invention, Manufacturing, Mission Running, Salvaging, Exploration, Mining and PvP.

We're a relaxed, easy going corporation. We encourage PvP but it isn't compulsory, and we're looking to recruit anywhere around the world to ensure we have an active corp around the clock. We offer assistance and guidance to younger pilots.

We don't believe in strong and authoritative leadership - instead we listen to each and every pilot's opinions and we consider their goals - with us, you can join a corp where your voice is heard and your opinion counts.

You may ask what the deal with the madness is anyway. You may say that none of the above is 'mad' in any way. Well, let me tell you about our vision of PvP. Gate Camps are boring. They are worse than boring. Small, quick gangs are the most fun. Especially, if you are not afraid to die. We believe the best fights are the small gangs of cruisers and battlecruisers that engage even at nigh impossible odds - if you die, you've still had more fun that hours of mind numbing tactical posing and only ever picking a fight you know you are going to win. If you lose your low tech ships, the cost isn't high, but the fun always is. Always engage, never surrender. That's our Motto. That's the way of madness.

If you have a small corp that you're struggling to grow, we will gladly consider the option of your corp joining us in a merger. Contact us and let's discuss it.

Our current goals are to increase our member count, grow our industrial capabilities, get a freighter for the corp and expand our PvP raiding activities.