Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 3
- Losses
- 74
- Danger Ratio
- 100%
- Final Blows
- 1
- Points
- 3
ISK
- Destroyed
- 56.1M
- Lost
- 11.76B
- Balance
- -11.71B
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
Simple is Complex Enough.
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We are currently accepting applications and the chance of you to become a director of a division.
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Only Requirements-
No Trials
Self-Sufficient
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Simple Complexity is a 'Do what you want corp'. We help eachother out whether it be mining, pvp, researching, exploration or just the occasional tips.
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Even though its a 'Do whatever you want' type of corp, we do have goals.
-Get our leaders sorted in the respected divisions
-Get 20+ members and grow just as a family does
-Learn more about eachother and eachothers' skill
-Move into 0.0 with a 0.0 Alliance or possibly our own.
-Gain relations with our alliance and grow as a whole.
-------------------------------------------------------
-------------------------------------------------------
We are currently accepting applications and the chance of you to become a director of a division.
-------------------------------------------------------
Only Requirements-
No Trials
Self-Sufficient
-------------------------------------------------------
Simple Complexity is a 'Do what you want corp'. We help eachother out whether it be mining, pvp, researching, exploration or just the occasional tips.
-------------------------------------------------------
Even though its a 'Do whatever you want' type of corp, we do have goals.
-Get our leaders sorted in the respected divisions
-Get 20+ members and grow just as a family does
-Learn more about eachother and eachothers' skill
-Move into 0.0 with a 0.0 Alliance or possibly our own.
-Gain relations with our alliance and grow as a whole.
-------------------------------------------------------