CorporationActive
[FED-A] Federal Armaments
12 membersTax 10%Founded in 2008
- Kills
- 18
- +0 in the last 90 days
- Losses
- 80
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 8%
- ISK destroyed
- 678.3M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 18
- Losses
- 80
- Danger Ratio
- 94%
- Final Blows
- 11
- Points
- 18
ISK
- Destroyed
- 678.3M
- Lost
- 7.96B
- Balance
- -7.28B
- ISK Efficiency
- 8%
Solo
- Solo Kills
- 4
- Solo Ratio
- 22%
- Avg Kills/Day
- —
Other
- NPC Losses
- 5
- NPC Loss Ratio
- 6%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
Federal Armaments is a joint mining and industrial corporation, focusing on self sufficiency with aims to expand our area of operations. We also have our own security division who's duty is to protect both our members and our assets.
We are now recruiting! If you would like to join or are interested and would like more information about our current capabilities and goals, please visit our forums.
We are based out of Bereye III, Moon I - Roden Shipyards Factory.
NOTE: We are accepting players of all races, however Amarr and Caldari players must not be running missions for their respective races, due to Corp standings.
We are now recruiting! If you would like to join or are interested and would like more information about our current capabilities and goals, please visit our forums.
We are based out of Bereye III, Moon I - Roden Shipyards Factory.
NOTE: We are accepting players of all races, however Amarr and Caldari players must not be running missions for their respective races, due to Corp standings.