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CorporationActive

[PRJM] Pr0j3ct M4yh3m

19 membersTax 20%Founded in 2008
CEOIratus AstrumIndependent
Kills
2
+0 in the last 90 days
Losses
38
+0 in the last 90 days
5%
Efficiency
ISK Efficiency 2%
ISK destroyed
15.8M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
2
Losses
38
Danger Ratio
100%
Final Blows
0
Points
2

ISK

Destroyed
15.8M
Lost
813.4M
Balance
-797.6M
ISK Efficiency
2%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive

Activity

What the corporation flies, where it fights, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

Battles

Engagements in the selected window, from our own killmail archive

Description

corporation Rules:
FIRST RULE of PROJECT MAYHEM, YOU CAN ASK QUESTIONS.
SECOND RULE of PROJECT MAYHEM, YOU WILL ASK QUESTIONS.
THIRD RULE of PROJECT MAYHEM, THERE ARE NO EXCUSES.
FOURTH RULE of PROJECT MAYHEM, THERE ARE NO LIES.
FIFTH RULE of PROJECT MAYHEM, YOU HAVE TO TRUST YOUR COMRADES.



We are a new player training Corp, we will provide assistance with learning combat and industry. We train in both High Sec and Low sec. Convo or sickboy HTP or ishbuanium for details.

Project is a communist republic, everyone's always involved and everyone enjoys the benefits. For any questions involving diplomacy mail sickboy HTP.


Corp Agenda:
*get a new gf/bf some sex*
*CHOKE A BITCH*
*pose*
*vogue*
*teach children about lenin*
*barrel roll*