- Kills
- 15
- +0 in the last 90 days
- Losses
- 36
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 43%
- ISK destroyed
- 4.89B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 15
- Losses
- 36
- Danger Ratio
- 78%
- Final Blows
- 1
- Points
- 15
ISK
- Destroyed
- 4.89B
- Lost
- 6.37B
- Balance
- -1.48B
- ISK Efficiency
- 43%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 8
- NPC Loss Ratio
- 22%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
currently looking to hear from:
miners:
minimum of mining barge capable, or willing to go straight for that (short training on those)
haulers:
must have minimum cargohold of 10k m3, or willing to train straight for that (very short training time on this)
missions
must be able to fly minimum cruisersized ships, and capable to do lvl 3's or 4's or being very close to this
also:
explorers:
scanning for belts and sites, hacking and everything else that follows.
salvagers:
general good salvaging skills and ship fitted for this purpose
miners:
minimum of mining barge capable, or willing to go straight for that (short training on those)
haulers:
must have minimum cargohold of 10k m3, or willing to train straight for that (very short training time on this)
missions
must be able to fly minimum cruisersized ships, and capable to do lvl 3's or 4's or being very close to this
also:
explorers:
scanning for belts and sites, hacking and everything else that follows.
salvagers:
general good salvaging skills and ship fitted for this purpose