- Kills
- 0
- +0 in the last 90 days
- Losses
- 7
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 7
- Danger Ratio
- 57%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 1.42B
- Balance
- -1.42B
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 3
- NPC Loss Ratio
- 43%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
Supplying and exploring the borders between Null sec and Empire Space.
WHAT WE DO:
>> PVE (Amarr & Minmitar)
>> PVP (Small Gang)
>> Exploration
>> Industry + Mining
>> Production
WHAT WE OFFER:
>> Indy bonuses
>> PVP and Exploration Roams
>> New player training plans
>> Miner Reward Program
>> Ship Replacement Program
>> Ship Upgrade Program
>> Experienced leadership
>> Voice Comms (required for leadership roles)
MEMBERSHIP REQs:
>> No minimum skill point
>> FULL API for leadership roles
>> Maturity
>> Team-player mindset
>> Activity
>> US & limited UK TZ
>> Willingness to try different Aspects of EVE
WHAT WE DO:
>> PVE (Amarr & Minmitar)
>> PVP (Small Gang)
>> Exploration
>> Industry + Mining
>> Production
WHAT WE OFFER:
>> Indy bonuses
>> PVP and Exploration Roams
>> New player training plans
>> Miner Reward Program
>> Ship Replacement Program
>> Ship Upgrade Program
>> Experienced leadership
>> Voice Comms (required for leadership roles)
MEMBERSHIP REQs:
>> No minimum skill point
>> FULL API for leadership roles
>> Maturity
>> Team-player mindset
>> Activity
>> US & limited UK TZ
>> Willingness to try different Aspects of EVE