[ABOS.] ABOS Industrial Enterprises

Corporation Active

FONDATA IL: ...

Membri

5

Tasse

10%

Alleanza

Independent

Corporate Directive Feed

Patrons to the art of ABOS. We are Strategic Entrepreneurs, Fat Trimmers and take advantage of open Markets, benign or maliignant.
To those with a complaint of our Operations, See below an Excellent Quote:
"It's not really a difference in human psychology as your typical carebear would like to paint it, but more a difference in the way you view your Internet Spaceship Game.

For instance, I have never been griefed. I have been ganked when I have made mistakes or been careless, and I have lost fights. But I have never been griefed. Why?

Simply, I recognize that hostile action is a part of EVE. If someone can profit from my demise, they WILL do so. Killmails have value to some people, so a kill just for the sake of a kill has value to them.
This changes your perspective. Once you realize people will scam you, gank you, etc., you realize that it is entirely impersonal. They aren't out to get you, you just happened to be there. If your hulk gets randomly ganked, any other hulk that had been there would get ganked just the same.

In other words, PVP is part of EVE, and it is going to happen. Consider it a force of nature. Raging about it is like raging because a tree fell on your car. Yes, it sucks, but who are you mad at?

In EVE, the only person to blame is yourself. You didn't consider the threats, you didn't protect yourself, and you died. It's no more griefing than it is 'griefing' to get stabbed by a spy in TF2 because you failed to spycheck.
Which brings us back to the 'tears', and why people enjoy your misery.

It's hilarious, that's why. You just got killed in a video game. A video game. And here you are, frothing at the mouth, unable to even type coherently through the blinding force of your rage. Making empty, impotent threats, and assuming that we must be some kind of terrible psychopath. Can't you see the humor?

That's why we love tears. Not because of some strange fixation with human suffering, not due to some social disorder or misanthropy, but because you come off as hilariously immature.

Honestly, if someone was actually sad that I ganked their ship, I might feel bad. A poor newbie who might be driven out of the game, or something?

But that's not what 'tears' are. It's sort of a misnomer. When someone posts tears it's invariably some carebear emo raging.

It's not a matter of enjoying pain, but a matter of laughing at someone who goes off the handle over trivial nonsense, like losing in a videogame.
Ever see a video of some guy screaming and throwing his keyboard around because he got shot in an FPS? Calling the guy a hacker, blaming lag, questioning his enemies sexuality, and generally being a tool who won't admit his own fault? That's you, the carebear. Overwhelmed with fury over an internet spaceship game.
So, to summarize: PVP is fun. PVE is boring. NPCs don't think, they never surprise you, you never have to adapt (there are step by step guides and BOTS for this stuff), so once you memorize a few steps and fit a ship with enough tank and dps, you win 100% of the time.
PVP is about hunting or fighting a thinking enemy. It's exciting. Carebears are people who sign up for a PVP game and then refuse to PVP, calling it immoral. You will rage, and we find this funny. If you don't rage we're still having fun, and you're probably more fun to play with because you will have a friendly attitude and actually adapt to fight back rather than making excuses. But then we have less reason to be enemies and do not focus on destroying you.
Being a jerk and a bad sport makes people WANT to blow you up.
As for the argument that you're smarter.. EVE is a mind game. We all have the same resources available to us. If you are smarter, why are you not winning? Crush the people who upset you so much, if you are better than them.
Alternatively, you make excuses to make yourself feel better."
~Aria Selenis

WAR ELIGIBLE

NO

DATA LINK

Faction FW

Independent Alignment

PVP Operations

SHIPS KILL5,5K
K/L EFF.97%
SHIPS LOST169
ISK DESTROYED615 Mld
ISK EFF.94%
ISK LOST33 Mld
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SHIPS
WEEKLY STATS
No data available
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SYSTEMS
WEEKLY STATS
No data available

Tactical Engagement Feed

Engage System

Villore

Sector Region

Essence

Combat Duration

5 MINUTES

Timestamp

07/01/2016, 09:40:00

Confirm Kills

5

Material Loss

292 Mln ISK

Engage System

Jita

Sector Region

The Forge

Combat Duration

5 MINUTES

Timestamp

15/12/2015, 23:55:00

Confirm Kills

5

Material Loss

49 Mln ISK

Engage System

Jita

Sector Region

The Forge

Combat Duration

5 MINUTES

Timestamp

07/12/2015, 05:55:00

Confirm Kills

7

Material Loss

2,6 Mln ISK

Engage System

Uedama

Sector Region

The Citadel

Combat Duration

5 MINUTES

Timestamp

02/12/2015, 00:45:00

Confirm Kills

15

Material Loss

2,9 Mld ISK

Engage System

Jita

Sector Region

The Forge

Combat Duration

5 MINUTES

Timestamp

05/11/2015, 06:00:00

Confirm Kills

5

Material Loss

60 Mln ISK

Engage System

Jita

Sector Region

The Forge

Combat Duration

5 MINUTES

Timestamp

24/10/2015, 05:35:00

Confirm Kills

6

Material Loss

231 Mln ISK

Engage System

Jita

Sector Region

The Forge

Combat Duration

5 MINUTES

Timestamp

20/10/2015, 06:15:00

Confirm Kills

6

Material Loss

81 Mln ISK

Engage System

Litiura

Sector Region

Lonetrek

Combat Duration

5 MINUTES

Timestamp

17/10/2015, 06:25:00

Confirm Kills

5

Material Loss

156 Mln ISK

Engage System

Uitra

Sector Region

The Forge

Combat Duration

10 MINUTES

Timestamp

15/08/2015, 07:20:00

Confirm Kills

16

Material Loss

78 Mln ISK

Engage System

Nakatre

Sector Region

Devoid

Combat Duration

10 MINUTES

Timestamp

02/09/2014, 19:10:00

Confirm Kills

17

Material Loss

2,4 Mld ISK

Engage System

Sivala

Sector Region

The Citadel

Combat Duration

5 MINUTES

Timestamp

14/05/2014, 05:50:00

Confirm Kills

6

Material Loss

822 Mln ISK

Engage System

Isanamo

Sector Region

Lonetrek

Combat Duration

5 MINUTES

Timestamp

06/05/2014, 07:05:00

Confirm Kills

10

Material Loss

3,3 Mld ISK

Engage System

Isanamo

Sector Region

Lonetrek

Combat Duration

5 MINUTES

Timestamp

06/05/2014, 03:40:00

Confirm Kills

16

Material Loss

6,6 Mld ISK

Engage System

Niarja

Sector Region

Pochven

Combat Duration

5 MINUTES

Timestamp

28/12/2013, 09:05:00

Confirm Kills

16

Material Loss

9,4 Mld ISK

Engage System

Inaro

Sector Region

The Citadel

Combat Duration

10 MINUTES

Timestamp

20/07/2013, 06:15:00

Confirm Kills

12

Material Loss

645 Mln ISK

Engage System

Jita

Sector Region

The Forge

Combat Duration

5 MINUTES

Timestamp

09/05/2013, 04:35:00

Confirm Kills

5

Material Loss

2,1 Mld ISK

Engage System

Amarr

Sector Region

Domain

Combat Duration

5 MINUTES

Timestamp

11/03/2013, 01:30:00

Confirm Kills

7

Material Loss

347 Mln ISK

Engage System

Uedama

Sector Region

The Citadel

Combat Duration

5 MINUTES

Timestamp

10/03/2013, 20:50:00

Confirm Kills

6

Material Loss

265 Mln ISK