CorporationActive
[P.RMS] Primary. Sector.
6 membersTax 0%Founded in 2011
- Kills
- 1,027
- +0 in the last 90 days
- Losses
- 1,056
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 93%
- ISK destroyed
- 1.89T
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1,027
- Losses
- 1,056
- Danger Ratio
- 74%
- Final Blows
- 692
- Points
- 1,027
ISK
- Destroyed
- 1.89T
- Lost
- 133.72B
- Balance
- +1.75T
- ISK Efficiency
- 93%
Solo
- Solo Kills
- 516
- Solo Ratio
- 50%
- Avg Kills/Day
- —
Other
- NPC Losses
- 272
- NPC Loss Ratio
- 26%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
The Primary Sector of the economy involves changing natural resources into Primary Products. Most products from this sector are considered raw materials for other industries.
For diplomatic issues, please contact Cruell Nightmare
We are an all TZ, all-space indy/pve/pvp corporation.
We are New pilot friendly. Trials Welcome! PRS PUB
TimezTrials Welcome one:
- AU/EU/UKR/US (mostly US members atm) 2300/0000 Eve on weekdays (CEO)
- Weekends: 23hrs (depends on Op time scheduling)
We are a part-time High sec Corporation.
Recruitment is currently OPEN
We are close to fulfilling positions, so this opportunity is limited and we are scrutinizing all applicants, Be patient, this may take up to a week, if you can't wait, Thank you for making the choice for us.
Comms
We utilize Discord for comms, No exceptions.
Who are we looking for?
Once you can fly qualified ships, we'll go from there. We are veteran friendly of course and would welcome your experience and skill sets, Alts as well. We want to expand, but we've got to have the numbers, active numbers.
Active Timezones
- US 2300-0600 Eve weekdays (CEO)
- UA 1100-1900 Eve weekdays
- vacancy
- Weekends: 23hrs (depends on Ops)
What to do?
- Explorer; Scan the unknown, loot abundant relic and data sites and make cool stuff
- Industrialists; build stuff, great PI at 2% tax
- Miners; ABC rocks and not to mention gas
- PVE; We like Trig Sites, High Caldari and Amarr standings for missioners, SOE too!*
What we offer
- Experience
- Corp Issued Ships (indy, pve and pvp)
- Ship Replacement Plan (SRP)
- Training
- A good friendly group of people from all over the world
- oh and the best part, the opportunity to play for free!