CorporationActive
[RESC.] Restored Systems Commonwealth
2 membersTax 8%Founded in 2011
- Kills
- 13
- +0 in the last 90 days
- Losses
- 48
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 13%
- ISK destroyed
- 813.8M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 13
- Losses
- 48
- Danger Ratio
- 94%
- Final Blows
- 10
- Points
- 13
ISK
- Destroyed
- 813.8M
- Lost
- 5.55B
- Balance
- -4.74B
- ISK Efficiency
- 13%
Solo
- Solo Kills
- 4
- Solo Ratio
- 31%
- Avg Kills/Day
- —
Other
- NPC Losses
- 3
- NPC Loss Ratio
- 6%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
303 years after the Fall, Dylan Hunt and a ragtag team of misfits began to restore peace and order, or try to. Once the threat from the Magog became known, a unified front became even more urgent. By the second year of their mission, they had successfully ratified a new Systems Commonwealth with at least 50 member worlds and a new High Guard. We are the arm reaching forward into the Galaxy, in hopes to restore a peace and Balance to the Universe.