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CorporationActive

[BNDOT] Band of Trust

1 membersTax 3%Founded in 2011
CEOXen AmatinIndependent
Killboard
Kills
0
+0 in the last 90 days
Losses
10
+0 in the last 90 days
0%
Efficiency
ISK Efficiency 0%
ISK destroyed
0
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
0
Losses
10
Danger Ratio
100%
Final Blows
0
Points
0

ISK

Destroyed
0
Lost
1.52B
Balance
-1.52B
ISK Efficiency
0%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive

Activity

What the corporation flies, where it fights, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

Battles

Engagements in the selected window, from our own killmail archive

Description

A gathering of filtered, trustworthy capsuleers with strong moral centers, civilized attitudes, and clean looks. Primarily a mission corporation.

If you're interested in joining, contact Harland White.

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•Limited API key is required
•Your character must have a clean-cut look. This means no large tattoos, no eye/nose/lip/etc piercings, no mohawks, or any of that tribal trash. You'll not be accepted with any of it, and you'll be booted from the corporation if you change your character's appearance to have any of it.
•Must have no history or desire of pirating, griefing, or scamming of any kind. You'll be removed from the corporation if you engage in any of this behavior.
•You must speak proper English while in this corporation. This is not so much about perfect grammar as it is about properly typing words (no "u" for "you", that sort of thing).
•You must present a respectful demeanor to your corp-mates, as well as those outside of our corporation.
•Constant swearing in the corporation channel is not allowed. Maintain a presentable personality.
•Be willing to engage in, or at least tolerate some philosophical discussion within the corporation channel.
•Be willing to take advice if you're a relatively new player. Making mistakes is fine, but this corporation won't tolerate fools that won't listen or learn from their mistakes.
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If you are considering declaring war, be advised that during wartime, all members are required to travel by shuttle, to halt moving of any assets, and are trained to avoid losing their pods.