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CorporationActive

[REQLI] Requiem Liberators

9 membersTax 10%Founded in 2012

Combat Record

Career-long numbers from eve-kill

No killboard data available for this pilot.

Activity

What the corporation flies, where it fights, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

Battles

Engagements in the selected window, from our own killmail archive

Description

Ever thought about the unkown ventures of wormhole space. Ever think whats out there? Wormholes are a spectacular area of space which can be dominated by any motivated individual. It is something that is influenced more on tactics and maneuvers rather then the blobbing of null sec relying on the alphas to win you the fight. We are here to give you the emersive experience of wormholes. The best thing yet of wormholes is that when you think you know them the best is the moment something always goes wrong.

Offers:
-C4-C4
-Orca support
-Capital Support
-Tech 3 manufacturing
-Comms
-Leadership Roles


Rules:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up


Diplomats-
Chaotic Past, Zachary Genovese

Convo if you want T3 contract or Blue status