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CorporationActive

[VAIIT] Valyncian Advancements in Innovative Technology

5 membersTax 2%Founded in 2012
CEOMonsi KimonniIndependent
Killboard
Kills
1
+0 in the last 90 days
Losses
12
+0 in the last 90 days
8%
Efficiency
ISK Efficiency 4%
ISK destroyed
51.9M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
1
Losses
12
Danger Ratio
100%
Final Blows
1
Points
1

ISK

Destroyed
51.9M
Lost
1.12B
Balance
-1.06B
ISK Efficiency
4%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive

Activity

What the corporation flies, where it fights, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

Battles

Engagements in the selected window, from our own killmail archive

Description

The revolution is coming... Will you be an agent of change? Or a bitter-vet craving "the good old days."

This is the cradle of the revolution. People tend to get locked into a certain way of thinking. EVE is no different. Responsibility and power rests on the shoulders of the few. A time is coming when tactics, strategies, economic structures, and social contracts will dominate the cosmos, and will favor those who can adapt and create the quickest. Will you be one of these clever individuals?

We're not your typical corp. We don't mission or mine together in any official capacity. We bide our time by null ratting, low and null exploration, trading, PI, and T2 invention and production.

We welcome players at any level, and we will make great players out of the lowest noobs, so don't be afraid to sign up! Open recruitment is available for a limited time only, and only the best will proceed to the next stage... Will you make the cut?


NRDS, Monthly (hopefully) wars, active training program, team activities. Primarily American timezone, you should be active around 6-8 EVE time.

You must: be able to use voice comms, be willing to use the market, and be willing to learn.