CorporationActive
[FOSN] Federation of Space Neanderthals
5 membersTax 5%Founded in 2012
- Kills
- 34
- +0 in the last 90 days
- Losses
- 245
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 12%
- ISK destroyed
- 1.41B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 34
- Losses
- 245
- Danger Ratio
- 90%
- Final Blows
- 26
- Points
- 34
ISK
- Destroyed
- 1.41B
- Lost
- 10.35B
- Balance
- -8.95B
- ISK Efficiency
- 12%
Solo
- Solo Kills
- 11
- Solo Ratio
- 32%
- Avg Kills/Day
- —
Other
- NPC Losses
- 24
- NPC Loss Ratio
- 10%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
We focus on mining, industry, missions, and exploring.
A long way from their primitive roots, hunting wild game in the depths of asteroid forests, Space Neanderthals have developed new techniques.
New techniques in propulsion design have allowed Space Neanderthals to attain speeds great enough to propel spacecraft large enough to pummel Space Deer into submission. Using blinding headlights during FTL drive allow the Space Neanderthals to freeze even the largest Space Mammoths in their tracks.
A long way from their primitive roots, hunting wild game in the depths of asteroid forests, Space Neanderthals have developed new techniques.
New techniques in propulsion design have allowed Space Neanderthals to attain speeds great enough to propel spacecraft large enough to pummel Space Deer into submission. Using blinding headlights during FTL drive allow the Space Neanderthals to freeze even the largest Space Mammoths in their tracks.