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CorporationActiveWar eligible

[EVO I] eVo Industries

76 membersTax 10%Founded in 2013
Killboard
Kills
54
+0 in the last 90 days
Losses
52
+1 in the last 90 days
51%
Efficiency
ISK Efficiency 28%
ISK destroyed
6.09B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
54
Losses
52
Danger Ratio
79%
Final Blows
30
Points
54

ISK

Destroyed
6.09B
Lost
15.69B
Balance
-9.60B
ISK Efficiency
28%

Solo

Solo Kills
18
Solo Ratio
33%
Avg Kills/Day
—

Other

NPC Losses
11
NPC Loss Ratio
21%
Activity
Inactive

Activity

What the corporation flies, where it fights, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

Battles

Engagements in the selected window, from our own killmail archive

Description

The Eupraxia family established eVo Industries in YC115, following close collaboration with Ishukone Corporation and Lai Dai. To continue their investment in the research and development of Caldari State technology, the family felt the need to establish a separate corporation. They aim to assist Caldari State's expansion into the Black Rise Region.  Although the founding members of the corporation have moved onto other ventures, eVo Industries continues to aid the Caldari State in developing technology for the war with the Gallente Federation.

As the years followed from YC118, the corporation under new leadership made significant changes to the structure and organization of the corporation, therefore freeing up assets to be used in new ventures into deep wormhole space. With the goal of acquiring the needed resources to manufacture and produce better quality vessels.


We are looking for adventurous pilots interested in exploration, industry, and working with the research departments of Ishukone and Lai Dai. We are a company that values people above all else and does not have strict hiring rules. Our corporation is also friendly to new capsuleers and is set up to guide new players with skill plans and skill books. After the initial training phase, capsuleers are welcome to use our research laboratories and manufacturing factories.