Capsuleers.app logo CAPSULEERS.APP
CorporationActive

[GR0P] Grey Operations

17 membersTax 0%Founded in 2015
CEOexspo94 GreyIndependent
Killboard
Kills
58
+0 in the last 90 days
Losses
495
+0 in the last 90 days
10%
Efficiency
ISK Efficiency 44%
ISK destroyed
44.03B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
58
Losses
495
Danger Ratio
80%
Final Blows
15
Points
58

ISK

Destroyed
44.03B
Lost
55.52B
Balance
-11.48B
ISK Efficiency
44%

Solo

Solo Kills
4
Solo Ratio
7%
Avg Kills/Day
—

Other

NPC Losses
101
NPC Loss Ratio
20%
Activity
Inactive

Activity

What the corporation flies, where it fights, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

Battles

Engagements in the selected window, from our own killmail archive

Description

Recruitment
CEO:
exspo94 Grey
Xo:
Channel:
GROP Recruitment


Be able to afford a loss

* Never fly something (or with something in the cargo) you can't afford to lose. Yes, not even in highsec. Meaning that you should not fly a ship you cannot afford to replace and refit.

Consent to PvP

* You consent to PvP when you click "undock".
* You are not safe in 1.0 security space. CONCORD is there to punish, not to protect. Get used to the idea.
* In most cases, the only way to be 100% safe from aggression inside the game is to be docked in a station. Being cloaked in a secret safespot could work too.

Everyone can scam - and so can you

* Never grant corporation rights to stuff you can't afford to lose either. No exceptions.
* People offering free stuff? Probably traps. Be cautious.
* Free stuff usually isn't. Not even minerals you mine yourself.
* If it sounds too good to be true, it probably is. Paranoia pays off here. Double-check everything.
* Scamming and unethical behavior some would consider griefing is not only allowed, it is encouraged and rewarded by the game mechanics.
* Harassment or real-life threats are not ok, and you can get a shiny ban for them. Learn the difference.

Experience matters, not ISK or Skills

* Just because some character is just a few minutes old doesn't mean he's a newbie. Many people have alts. The reverse is also possible, people come back after very long breaks, and characters are sold. You could see year-old newbies around too.
* Skills that take less than 1 day to train are short skills. Over one week is long.
* You're in this game for the long haul. Don't expect to do something meaningful in the grand scheme of things in the first day of your first trial account ever.
* All other things being equal (experience, skills), superior numbers more often win a fight rather than superior ship value. However, things are hardly ever equal.
* Total skillpoints count doesn't matter much either, it's level of relevant skills to the current situation that does. Yes, that does mean a 2 mil SP combat-oriented newbie could badly beat up a 60 mil SP industry-oriented veteran.

Bigger is not always better

* More expensive stuff is not always better stuff.
* Slightly better stuff usually costs many times more than slightly worse stuff. Choose wisely.
* Tech-2 is usually cheaper and better, but harder to fit. Sometimes it's not better. Other times it's not cheaper. And occasionally, neither cheaper nor better.
* There are no "solopwnmobiles" in EVE. Everything you can fly blows up if it's shot hard enough.
* With enough skills and experience, ship size really doesn't matter all that much.

Use the in-game info

* Show Info and Variants->Compare are your best friends. Use it on all stuff you can.
* Always check your ship insurance before you undock. If it's a T2 ship however... not that important.

Unfair circumstances?

* There is no such thing as "a fair fight" or "an unfair fight". There's only a fight. Circumstances are irrelevant.
* Just because you can fly something doesn't mean you should.

You will lose stuff, don't worry!

* If you PvP long enough, you will lose your ship. It's only a matter of where and when.
* If you logoff in space without a PvP timer, you're only safe after 1 minutes... and then only until you log back in. If you logoff with a PvP timer, it's at least 15 minutes. Bottom line, once a