CorporationActive
[FIEET] The All Systems Commonwealth High Guard
4 membersTax 0%Founded in 2016
- Kills
- 26
- +0 in the last 90 days
- Losses
- 34
- +2 in the last 90 days
- Efficiency
- ISK Efficiency 34%
- ISK destroyed
- 8.72B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 26
- Losses
- 34
- Danger Ratio
- 100%
- Final Blows
- 6
- Points
- 26
ISK
- Destroyed
- 8.72B
- Lost
- 17.27B
- Balance
- -8.55B
- ISK Efficiency
- 34%
Solo
- Solo Kills
- 3
- Solo Ratio
- 12%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
The High Guard is the principle armed forces of the Systems Commonwealth.
The High Guard is also strongly involved in representing the Commonwealth in both internal and external affairs, such as first contact and humanitarian missions.
Being a military force, the main assignment of the High Guard is of course to maintain peace, secure the borders while also undertaking research expeditions.
The High Guard is also strongly involved in representing the Commonwealth in both internal and external affairs, such as first contact and humanitarian missions.
Being a military force, the main assignment of the High Guard is of course to maintain peace, secure the borders while also undertaking research expeditions.