- Kills
- 24
- +0 in the last 90 days
- Losses
- 42
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 27%
- ISK destroyed
- 943.0M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 24
- Losses
- 42
- Danger Ratio
- 100%
- Final Blows
- 17
- Points
- 24
ISK
- Destroyed
- 943.0M
- Lost
- 2.54B
- Balance
- -1.59B
- ISK Efficiency
- 27%
Solo
- Solo Kills
- 14
- Solo Ratio
- 58%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
Wolves of Carthage is an open concept corporation. We are not elitist and nor are we exclusionary. Our main focus is to provide players with a good atmosphere to enjoy the game in and cooperate together as a team to work with the members it has available online for our events using an organic approach to game-play.
You are expected to take initiative to make groups based on your needs. And you are expected to answer questions and be helpful when possible.
A corporation is only as good as its members, if you sit back and do nothing or say nothing you will indeed feel left out, A community is built on trust, a mature social attitude and being generous.
You are expected to take initiative to make groups based on your needs. And you are expected to answer questions and be helpful when possible.
A corporation is only as good as its members, if you sit back and do nothing or say nothing you will indeed feel left out, A community is built on trust, a mature social attitude and being generous.